Everytime i activate the Engineerin Extenstension mod in the Mutators menu the Quick Battle refuses to start. It does this every single time no matter what mods i have and don't have. Can someone give me a hint of what's going on? :confused:
well, a console report would help... and, you are using the latest qb autostart, right? because the "Engineering Extention" as it was called; is pretty much out of date and had "graduated" to qb autostart...
I'm using the QB Autostart version 0.91 beta (it's the only one i've been able to find.) and if there is a newer version, then it might just be it. Is there one? And if there isn't, than i'll give you the console report.
oh ok, thats the most recent... when you referred to it as "Engineering Extension", i thought you were referring to an older version of it... but ya, if you could post a screenshot of the console report...
hmm... im not too sure, offhand... tho this does look familair, i think ive seen this on BCU before... perhaps if you made a thread over at BCU's Tech Support forum, it would no doubt get better assistance?
I'll try, thanks.
I have a similiar problem. When I have the Engineering Extension mutator turned on, I get the black screen of death..If anyone knows how to fix this, would the please email me [email]firstname.lastname@example.org[/email] Thanks
don't you read??
JimmyB76;2679089well, a console report would help... and, you are using the latest qb autostart, right? because the "Engineering Extention" as it was called; is pretty much out of date and had "graduated" to qb autostart...
also - get a console report (unsure how to? read stickied threads) and post your problem (with a screenshot of the console report) at BCC's Tech Support Forum lol
remove scripts/Custom/QBautostart/Marines.py and scripts/Custom/QBautostart/Marines.pyc