Hi. I'm having a wierd problem with BC, which started yesterday. Nearly every time I play it, it gives me an error message. It only happens when a ship blows up or during phaser fire. I have no idea why, everything is loaded correctly to my knowledge. Any suggestions? I hate being :0wned: by BC.
22nd September 2005
Did you add any new mods recently before this started happening?
SuperSmegDid you add any new mods recently before this started happening?
As I can tell, that has 50% of chance of affecting. The problem could be your HD, your GFX or simply the memory. If you get that error when using a considerable amount of ships and a high polycount and detail, it's possible that your pc had just jammed up. When I play BC, I get sure to free all the available resources of memory and speed, and if it's worth taking one or two mutators off, do it. Therefore, any bad-installed mod is always annoying.
FileFront, BCfiles staff
28th June 2006
yep a high poly count ship will slow the game, also MASSIVe amounts of weaponss fire,(like a AI controled, dumb-firing torpedo platform)
tiqhudyep a high poly count ship...
ships, shipS the order of the factor DOES alter the product, indeed.
SuperSmegDid you add any new mods recently before this started happening?[/QUOTE] Well, I'd just finished recuperating from my LAST error, the BSOD. I couldn't even get my backup root file to work, so I did a fresh install of everything.N1GH7H4WKIf you get that error when using a considerable amount of ships and a high polycount and detail, it's possible that your pc had just jammed up.I have a nice computer, not a low-end, but certainly not high-end. I'm not trying to imply that I was offended, just so you know. But, I always make sure that I never have too many ships fighting each other because that results in my game crashing, bigtime. [QUOTE=tiqhud]yep a high poly count ship will slow the game
You mean like the CG Sovvy and the SNS Galaxy? Tell me about it.
All Hands Battlestations !!
8th April 2004
It is possible that the files that control phasers / explosion effects are missing or corrupted.
The SNS galaxy or the CG sovereign are really heavy ships, in polygon terms. using one or two of them might not affect you at all, I meant the problems should appear when using 5 or more of these ships, along with pulse-based ships like the defiant or the BOP. pulses really knock the framerate down. also, long phaser sounds or a music change in a high-load moment can cause BC to lock up for a few seconds or even crash.
Well, it's a huge pain when it does freeze. I can't even run SNS' Galaxy because the stupid textures won't load correctly. The sensor dish is missing and so is the registry. They're all grey looking, like that area wasn't textured. Anywho, how can I fix the control phasers/explosion effects?