FPS Drops if phaser/torpedo/explosion effects are on screen -1 reply

Please wait...

Guest

I didn't make it!

0 XP

 
#1 10 years ago

Hi all, I have a minor issue with ST:BC. I have KM 1.0 added and the DS9 pack. The game loads and plays fine but I experiance significant fps drops when the screen displays any weapons fire or explosions. My system is fairly decent and plays all my other games at near top spec (Doom3, CoD4, Tomb Radier etc) with no problems or low fps at all. Considering ST:BC is not that new I'm surprised at the lack of fps. I do not recall my last laptop having these problems. My system specs are: Dell Inspiron 1720 Intel(R) Core(TM) 2 Duo CPU T7500 @ 2.2GHz Memory: 2GB System type - 32 bit OS (Windows Vista) DirectX Version 10.0 Nvidia GeForce 8600M GT with 256MB on board memory and ann additional 256MB shared. Hard Drive - 2 x 160GB HD My system has a windows experiance index of 4.4 and funnily enough its a windows component that brings the average down! Like i say if I have loads of ships on screen and no one is firing etc, the game runs very smooth. Phaser is normally ok, torpedos slow it down a little, pulse cannons and explosions slow the game down a fair rate - prob about 5-20 fps. I believe the phasers/explosions are are 2D graphics on a 3D screen? Would this be causing the slow down? Anyways Many Thanks in advance for any info/help etc. Yours Lee




Henze

perfection!

50 XP

15th December 2006

0 Uploads

489 Posts

0 Threads

#2 10 years ago

well first of all..even if you have Directx 10...BC requires Directx 9...which can be emulated within Directx 10. this might cause slow down the framerate...

also...the game is creating an complete new object with textures each time a torpedo or an pulse phaser is fireing...i don't know if after the Time to live of the torpedo the torpedo object is being destroyed...

also...BC is not made to be run under vista...this might also cause the slowdown...

i have a slightly faster system than you have.....(not a dell... but an normal system) but i have the E6600 (2.4gHz each), i have an HD2600xt Pro... and i have the experience index on 4.7 and i have the same problems as you have... but i can still play the game...it's not slowing down that bad for me...

i believe that there is a certain memory leak (like making the torpedoes invisible but the objects still remains in memory or something like that) but i'm not sure if this is true, and if it is, what causes it...

try on the same system using XP or something :)...(dual boot)




pathwayus

It is a good Day to Die

50 XP

13th January 2006

0 Uploads

72 Posts

0 Threads

#3 10 years ago

I believe it is vista this is the reason i say this am running a n force 4 1.8 amd over clocked to 2.2 with a 8600 GT and 2 and half gigs of ram running window xp sp2 and i have not seen this problem that you are having so like before try duel boot vista and xp and see if that fixes the problem.




limey98

MUSE!!!!!!

50 XP

22nd May 2007

0 Uploads

460 Posts

0 Threads

#4 10 years ago

I have Vista, and a slightly worse computer on the whole (2.13GHz dual processor, 7900 GS) and I don't have that problem, so I can't see it being anything to do with Vista. Could be stability issues.




glenflet

The Internet ends at GF

50 XP

29th August 2006

0 Uploads

135 Posts

0 Threads

#5 10 years ago

its the memory and proscesor I created a mod that cause a simlar problem about a year ago, Because I desgined the torpedos to cause damage to evey thing in the set, If I had about 10 ship all firien torpedos, each time a torpedo hit the game paused for about half a second to two seconds, oh and this was on XP. Try disabling all windows services not need to play the game, run a virus and spyware check, to free up as many system resoures as possible, after loading BC, use alt+ctrl+del to bring up task manger, and set stbc.exe prioty to realtime,then try playing, that will allow it to use the max system resources it can.




limey98

MUSE!!!!!!

50 XP

22nd May 2007

0 Uploads

460 Posts

0 Threads

#6 10 years ago

Like I said, I don't have that problem, and also have 2GB of RAM and a slightly worse processor.




power_2022

GF makes me horny

50 XP

4th December 2005

0 Uploads

83 Posts

0 Threads

#7 10 years ago

Overclocking MAY help but barely. Bridge Commander, especially with the new mods, uses a shatner load of video memory. If that memory is shared (like it is for you) then that makes the game much slower, as it's sharing that with the Operating System, other services AND graphics ANDDDD That it's most likely at best DDR2 (most vidoe cards use DDR3 or the higher end ones now use DDR4). Vista and processor also don't help (although a T7500 isn't bad at all for BC, maybe Crysis but not BC). Overclocking your gpu will help a little, but all those added objects sometimes dont disappear. Does it happen right on start of a battle, or after you've played for a while? PS. Being a DirectX10 processor has nothing to do with it, it's completely backwards compatable with DirectX 9, 8, 7, etc, otherwise that'd be a HUGE hardware eff up. It's just more effecient at processing graphics.




Guest

I didn't make it!

0 XP

 
#8 10 years ago

Well thanks for the info so far. A couple of things to clear up though - My Graphics has 256MB and also shares an additional 256MB with the system leaving a maximum of 512MB for graphics, 1.75GB(ish) for all other stuff. I'll try and set the priority processes for ST:BC to high and see what happens though..... The slow down happens during battle only. Especially with GOD ships where the weapon rate increases. But like I say I can play Call of Duty 4 with everything turned up and the game is still very playable. So I'm fairly sure hardware and software are up to the job. I'm still under the impression its the use of 2D graphics imposed into 3D positions like all the weapons fire and explosions (you can see the use of 2D sprites in the ST:BC folder) that is causing the slow down. I've had something similar with a home made game before and the more 2D graphics drawn the more significant drop in frame rate. yet increasing the amount of objects within the screen display area had a discernable effect unless I added a stupid amount of objects.




power_2022

GF makes me horny

50 XP

4th December 2005

0 Uploads

83 Posts

0 Threads

#9 10 years ago
leeorg;4354313Well thanks for the info so far. A couple of things to clear up though - My Graphics has 256MB and also shares an additional 256MB with the system leaving a maximum of 512MB for graphics, 1.75GB(ish) for all other stuff. I'll try and set the priority processes for ST:BC to high and see what happens though..... The slow down happens during battle only. Especially with GOD ships where the weapon rate increases. But like I say I can play Call of Duty 4 with everything turned up and the game is still very playable. So I'm fairly sure hardware and software are up to the job. I'm still under the impression its the use of 2D graphics imposed into 3D positions like all the weapons fire and explosions (you can see the use of 2D sprites in the ST:BC folder) that is causing the slow down. I've had something similar with a home made game before and the more 2D graphics drawn the more significant drop in frame rate. yet increasing the amount of objects within the screen display area had a discernable effect unless I added a stupid amount of objects.

Hmmm yup what your typing seems to be typical. So right when battle starts. Oy, well, first off, I had a laptop kind of like that. All I need to know about the Ram (which REALLY seems to be the issue, can't process or handle the shat load of images fast enough, the cpu is fast enough to handle it) is wether or not your video card is, part of your motherboard, OR a seperate component that you can detach. If it's part of the motherboard then that is slowing it down (It has 256 MB of DDR '2' <--Slower RAM and shares it with onboard ram, which is effing slow to begin with. True Video Ram, DDR3 or 4 (usually found on seperate video cards attached to the motherboard) is extremely quick in comparison (by a factor of 60 to 120%). In that case, the best you could possibly do is attempt to overclock it a LITTLE (I say this because if it's integrated it may not be directly cooled by a fan, so go up about 30 mhz or so for the gpu and ram) This will help your slowdown, along with goinig into your bios and if there's an option, assigning more system ram to video memory. Other than that and increasing the Ram in your computer, theres nothing you can do other than lower the graphics. (I've had a similar problem with my compaq playing BC) If anyone else knows of a way please let this man know, just in the future, be sure if you want a good laptop to game with be sure that the word DEDICATED and SEPERATE video solution are being advertised. (or SLI I suppose, most high end laptops have seperate video cards anyways, eg. mine has a 7950 go gtx DDR3 and it was a higher end one about a year and a half ago)