Fresh BC Install (what mods/scripts) -1 reply

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#1 13 years ago

Hey all, I'm planning to re-install BC tonight as I've messed with it so much its having some problems.. What I'm wondering is, what should I install? & in what order? My plan is to install 1.1 Patch, BCMP, BCMI, QBR (when this asks for the directory - do you install it to its own; or into the BC folder?), followed by NanoFX (where is the latest version of this? or is the beta on bcfiles the latest?).. I also have the self destruct & collision course scripts.. but they claim to need "Engineering Script v3.0" - which I can't seem to find anywhere (unless its the engineering thing which QBR asks if you want to install..). Anyways, thanks for any advice/links :) -Matt




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#2 13 years ago

Ah - I've just discovered "Engineering Script" is infact QBAutostart now.. afaik :) - so I'll add QBAutostart 0.9 to my list :)




-Nyiz-

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28th July 2004

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#3 13 years ago

Here's the list, and the order. I only use these mods, but it's enough for me :) 1. BC 2. patch 1.1 3. foundation 4. nanofx2 5. nanofx2 fix 6. QBR 2.3 (autoinstall) 7. advanced Technologies 8. power current 9. ships, systems, bridges, etc. Have fun! :)




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#4 13 years ago

The NanoFX Fix; where can I get part one of that? :/ Also: I have Collision course installed.. but it always moans about no init().. but still seems to work fine? :|