lb sovereign quantum torpedo problem -1 reply

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I'm too cool to Post

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24th April 2006

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#1 13 years ago

Whenever I use the lb sovereign's quantums, they come out as little blue boxes.... is there some kind of download i need to make them look regular? Any help would be appreciated thanks!


Oh for Cryin' out loud!

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30th September 2003

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#2 13 years ago

yes you are missing one of the torpedoes assigned texture files. I dont remember having this problem with the LB sov but that was a long time ago. make sure that you have any required files. if that does not work, install another of LB's ships, they might have the file you need. if not just open the py file for the sov's quantums and find the lines that look something like this "data/Textures/Tactical/[COLOR=Red]Quantum01.tga[/COLOR]", kCoreColor, 0.2, 0.0, "data/Textures/Tactical/[COLOR=Red]Quantum01Glow.tga[/COLOR]", kGlowColor, 4.0, 0.6, 0.6, "data/Textures/Tactical/[COLOR=Red]TorpedoFlares.tga[/COLOR]", kGlowColor, 82, 0.4, 0.5)

I think this is the torpedo script for LBs Quantums if not it should be the same procedure anyway

replace the [COLOR=Red]Red text [COLOR=Black]above with the names of torpedo core, glow and flare texture files that you do have. ([/COLOR][/COLOR][COLOR=Red][COLOR=Black]TorpedoCore,TorpedoGlow and [/COLOR][/COLOR][COLOR=Red][COLOR=Black]Torpedoflares are the stock torpedo TGAs)[/COLOR][/COLOR]

note: they will not be in red in your text editor :)


I didn't make it!

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#3 13 years ago

That is the fastest way to fix the problem, i agree. You can even replace the quantum textures with any other, so you can make quantum torpedoes look like photon, or even klingon or romulan torpedoes