NANOFX2 & Quickbattle Problems -1 reply

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NudNiq

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22nd April 2002

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#1 13 years ago

Hello, I installed a clean copy of BC and the 1.1 patch. Next I installed the BC Expansion "Enemies of Life" Deluxe 1.4 edition. Does the expansion come with NANOFX2 in it? If so, when I go to my Mutators menu and selec NANOFX2, plus some systempaks, Quickbattleload etc...once I go into QUICKBATTLE, the game crashes. I would really like to warp from system to system in Quickbattle, and I know that NANOFX2 allows for this. Enemies of Life comes with ATP 1, Multisystems AI, Acceleration Intercept, Helm Override, among others. What would I have to do go get warping from system to system (found in Kiska's helm controls) in Quickbattle but maintain the ability to ADD Ships (thats Quickbattleload I believe), during that? I hope this isn't too confusing. Any help is appreciated, maybe I just didnt install something. You can also contact me at [email]nudniq@gmail.com[/email]

Thank you,




Dero

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3rd November 2004

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#2 13 years ago

download the c2s stars and schields mod found on bcfiles. There is also a py. file found under scripts custom autoload. name's loadnanoFX.py. Open this file using notepad or something like this and just add the system you want. The only thing that might happen is that some systems can't be added to QB. Reason unknown to me but I think the Problem has to do with the AI. Theres a mod named NanoGFTon Bcfiles to fix that as well. But first, download C2 Stars and schields and you're fine for the beginning. Good Luck




NudNiq

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22nd April 2002

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#3 13 years ago

Hi,

Thanks for your response. I heard that ATP 1 had allowed for warping to systems under Kiska's helm rather than Saffi console. And under the helm you can choose your warp speed from 1-9. Have you heard of that? I had it working once before but afterwards I didn't notice it was gone. Also I've read that if you don't have your texture/model settings on HIGH graphics, then NANOFX2 won't work. I changed mine to medium, could that be a problem as well?

Thanks.




NudNiq

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22nd April 2002

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#4 13 years ago

Hey,

I just checked out 'C2X Stars and Shields (2.0)', and his updated file 'c2x Stars "n" Shield Fix' which was made to help solve my problems. I'll try it as soon as I can,

Thanks again.




Dero

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3rd November 2004

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#5 13 years ago

No! Don't think that Graphicsettings could be the problem for NFX2 not to work! Check if mutators are on! Second ATP 1 doesn't support the warpspeed (Maybe I'm wrong). Think it's ATP3 you're looking at. (ATP3 is part of MPMP; to find on BCFILES; you have to extract it from that MPMod). Sorry for my bad english