Hi, I'm not sure this is a bug or just something that nanofx does, but after the ships explode, the ships debris/wreckage disappears about a second after.
Is there a way to stop this from happening? I know it should be able to happen because the debris stayed in the original game.
This is a feature of DS9FX. Disable the "Stabilize BC" mutator in the DS9FX options.
...waiting for new ships...
17th September 2007
THAT DOES NOT WORK! is there some kind of trick to this, because on or off, the debris always dissapears instantly
You will succumb to the Freaks
24th August 2006
Did you try restarting the game after you disabled the option?
Or pressing the "Apply Configuration" button? It does work because that is what it was designed to do. I seriously doubt all of the previous DS9FX beta testers missed an error with this.
Yay, it worked a treat. Thanks Kirk 2164, have a beer! :) :beer:
I'm too cool to Post
20th September 2008
my ships are showing very bad injuries
What do you mean? Ships are supposed to take damage. If you are getting beat up in a fight, your ship will look heavily damaged.
KM beta and support member
21st September 2002
if the ships are displaying odd GFX errors when damaged try deleting the vox nif file.