How do you add ablative armour to ships? (Model Property Editor) -1 reply

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ChronowerX_GT

KHHHHHHHAAANNNNNNNNNN

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20th October 2007

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#1 11 years ago

Hi i've been playing around with the Model Property Editor and i've been wondering how you add ablative armour to ships. Does anyone know how?




Henze

perfection!

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15th December 2006

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#2 11 years ago

If you have Kobayashi Maru 1.0 installed it is VERY Easy ;)

in the ships py file in ships (NOT THE HARDPOINT IN THE SHIPS\HARDPOINTS) you add te following code:

def GetArmorRatio(): return 1.0

1.0 is 10 times stronger then 0.1 and 10.0 is 10 times stronger than 1.0 and 100 times stronger than 0.1...suit your self the strength you need

the system is using power from the energy battery everytime you got hit..if the battery is empty...the hull armour is destroyed ;)




Picard_1

I psot to get attnetion

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11th June 2005

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#3 11 years ago

How do you add the armor to .pyc files?




MScott

CGI Rendering and Animation

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20th February 2007

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#4 10 years ago

Copy an existing py file, rename it, and edit the specifics accordingly.