hull problems... -1 reply

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Shinzon_Of_Remus

3 of 6. Formerly: Shinzon

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20th December 2004

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#1 13 years ago

i was talking about this on BCU but for some reason, BCU went down, probably due to gamespy's servers. Anyway i had this problem with the SNS Akira, where as when the hull bar at the bottom, when it is depleted, my ship doesn't get destroyed. And then i have to wait until the shields go down to then get some damage. It's kind of annoying. HHow could i fix this? I tried already setting to only targetable, but it still wont work?:confused: :confused:




Genty

Trekkie

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4th March 2003

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#2 13 years ago

It sounds like the hull is not set as a critical system. I can't remember where the option is in the model property editor but it should be easy to find.




Shinzon_Of_Remus

3 of 6. Formerly: Shinzon

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#3 13 years ago

only critical?




Genty

Trekkie

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4th March 2003

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#4 13 years ago

Critical systems are ones which, when they have been destroyed, the ship blows up. If a system is set as non-critical the ship will remain intact. Edit: Just looked at MPE Tick the Critical, Primary and Targetable boxes in MPE for the hull property and save the changes. This should solve the problem.




Shinzon_Of_Remus

3 of 6. Formerly: Shinzon

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#5 13 years ago

i did that. it didnt work...:(




elminster

Bridge Commander Master HPer

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26th October 2002

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#6 13 years ago

Moved to MPE form.




Defiant

Free GNU user

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28th March 2002

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#7 13 years ago

ok, avatar stealer :P -can you show us the HP file please?




Shinzon_Of_Remus

3 of 6. Formerly: Shinzon

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#8 13 years ago

u want a screenshot?




Defiant

Free GNU user

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#9 13 years ago

the Hardpoint file from scripts/ships/Hardpoints/




Shinzon_Of_Remus

3 of 6. Formerly: Shinzon

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#10 13 years ago

here is the part for the hull: ################################################# Hull = App.HullProperty_Create("Hull") Hull.SetMaxCondition(9000.000000) Hull.SetCritical(1) Hull.SetTargetable(1) Hull.SetPrimary(1) Hull.SetPosition(0.000000, 0.500000, 0.000000) Hull.SetPosition2D(64.000000, 50.000000) Hull.SetRepairComplexity(3.000000) Hull.SetDisabledPercentage(0.750000) Hull.SetRadius(0.200000) App.g_kModelPropertyManager.RegisterLocalTemplate(Hull) #################################################




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