Setting transperencies -1 reply

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Xenomorph VIP Member

Validating my existance

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8th July 2002

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#1 16 years ago

I've edited a gui texture file for Armada 2, but now there are parts of the texture that should be see-through are instead pure black. How do I set all black colors (patel 0, 0, 0) to be invisible in-game? And how do I set parts of the image to be transperent, while other parts of the image that are black stay opaque? I use PSP7 for editing, by the way.