Mod Loading With Jedirunner -1 reply

Please wait...

IK Rocket

I don't spend enough time here

50 XP

19th November 2002

0 Uploads

20 Posts

0 Threads

#1 18 years ago

I have posted on this issue before and none of the suggestions that I received seemed to work so I am hoping that someone has the answer and just didnt see the post. I use Jedirunner to run my JK2 server. I know that I dont have to but it a very good tool and I dont want ot write a long cfg file. I want to load the Jediplus 4.3 Mod and use Jedirunner to run the JK2ded.exe application. Not the box version. I have tried multiple different things to make it load and I havent found the answer. adding +set fs_game jediplus to the command line doesnt work. That is what I was told to do so if anyone can tell me the answer to this puzzle I would appreciate it. If not, then I guess I will have to write a config file and load the mod that way which does work.


Some n00b that binds specials

50 XP

10th August 2002

0 Uploads

1,284 Posts

0 Threads

#2 18 years ago

The +set fs_game jediplus should work, perhaps you need to put that in quotes, but I don't think so.

Each time you run JediRunner I think it makes a .cfg file of it's own, you could always make a shortcut that runs all the .cfg files that it runs. The purpose of this is, running jediplus so it sets everything up the way you like, then leave JK2, edit the .cfg file & add the fs_game jediplus to it, then launch the shortcut. I realize that that's allot of steps to do, but I don't know what else to recommend. I would just make a .cfg file with my prefs.