Door problem -1 reply

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me_amor007

Just me..

50 XP

7th January 2003

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#1 15 years ago

Using the health option, you have to shoot the door for it to open, however the door also opens when you get near to it. How can I disable the door opening on itself? I read something about "targetname" in the entities ist, but I have no clue on how to work that. All I want is a door that opens when I shoot it, and only when I shoot it. How do I do that?

thanks in advance, greetings from the Netherlands Me_Amor007




praetorius

.map

50 XP

4th January 2003

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18 Posts

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#2 15 years ago

make a brush and use instead of a door function the func_breakable!




me_amor007

Just me..

50 XP

7th January 2003

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28 Posts

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#3 15 years ago

sure but than it wont come back in place to lock up the area. This map is supposed to be both a puzzle as a combat area.




Ronnie VIP Member

Deus Ex Machina

51 XP

25th October 2002

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1,971 Posts

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#4 15 years ago

give me a yarrr on msn