map probs -1 reply

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armando

Slightly cooler than a n00b

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8th January 2003

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#1 15 years ago

help im new at the forums so hi to everyone!!

Lets get down to it every time i want to load a single player map it says something like this in the console :SV_SetBrushModel: Null. if anybody knows what to do, please help:( :confused:




EXiT

7o'nine

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11th April 2002

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#2 15 years ago

The map has some brush ents which are only one unit thick (paper thin). I'm not sure what the minimum thickness is supposed to be, but it apparently needs to be thicker than one unit.

You may also get this error when you have a brush model entity which does not have any valid brushes, i.e. a func_rotating with nothing but a common/origin brush. This could also be caused by a func_areaportal with a common/areaportal brush.

From http://quake3.qeradiant.com/errors.shtml

Are you making/made this map? Or is it in one of the maps that come with the game? Or is it a user-made map (if so, which one)?

7




armando

Slightly cooler than a n00b

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8th January 2003

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#3 15 years ago

i made it myself with a working turbolift maybe thats the problem?:confused:




armando

Slightly cooler than a n00b

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8th January 2003

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#4 15 years ago

i solved the prob ! thanks for the help!!!