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Nebula Class

Borgking

50 XP

15th September 2002

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72 Posts

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#1 15 years ago

I am going to try to make a mod for EF2 (when all the crap comes out),and i need your help!i can map,but i cant do it my myself!i dont have a website up yet,but i have the basic storyline written...:

You play Lt Cmdr Cooper,chief security/tactical on the oberth class USS Nautilus.The ship is on a routine nebula charting mission,when something happens to the nebula,which affects the warp core.The core is destabilized and you have to eject. Everything is ok,until the nautilus goes to retrieve the core.The tractor beam is seconds from engaging,and the core disappears in a flash of light.When they set a course for starbase to get a new core,they just exit the nebula when it explodes behind them,crippling the Nautilus.

3 weeks later...

The nautilus has been decommisioned and the whole crew is reassigned to the akira class USS Nautilus-A and you are off to find out why the nebula exploded and what happened to the warp core.At first this seems like a simple phenomon created by interactions between particles,but what the nautilus-a discovers is much more sinister then that.They find a borg facility capable of making ships,warp cores,even solar systems vanish in the blink of an eye..or blow up like a supernova.If this isnt bad enough,they intercept a transmission from starfleet command directed at the facility,encoded in borg algorithms...

Battle the borg and other enemies in this soon to come single player mod!Engage drones on assimilated ships,prevent the nautilus-a from falling to them,and eventually make your way to the heart of the problem,the generator for this weapon... and discover your troubles are far from over...

Coming to an Elite Force 2 near you sometime in the next year.Interested in joining?Contact me at [email]borgking@comcast.net[/email]




Nebula Class

Borgking

50 XP

15th September 2002

0 Uploads

72 Posts

0 Threads

#2 15 years ago

I have bgun writing the first episode script. The very first one will be a whole cinematic, but will require alot of voice acting, mainly by the captain, chief engineer, and the player character, the tactical officer, and maybe some grunts of pain and stuff for other people.