USS Ronald Reagan -1 reply

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icapo

Slightly cooler than a n00b

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15th July 2003

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#11 15 years ago

OK, so I've tried to brighten some of the maps up a wee bit (with varying degrees of success), and I'll have some new screenies in the next couple of days.

I've added: Shuttle Bay 1, Cargo Bays 1&2, the Messhall, Junior Officers' quarters, The counsellor and XO's offices, the Brig, the Security Office, the Armory, a Shooting range, a Cybernetics Lab, a Holography Lab, Stellar Cartography, the Computer Core, a Nacelle, Transporter Rooms and I'm working on the Airlocks, Deflector Control and Senior Officer's Quarters...

Anything else you'd like to see or you think I've missed, tell me. Also, still looking for someone to script turbo-lifts for me, I really have no idea where to start. All I have is 10 or so individual maps which I need to put together. HELP!




Darkness Knight 15

Zerstörung.

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15th May 2003

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#12 15 years ago

Bravo! Can't wait to see the new screenies. You need Torpedo Bay, another Nacelle, Crew Quarters, Astrometrics, Sickbay, Holodeck (recreation, unless the Hololab is the Holodeck), and probably more but I can't think of them at the moment. As to your question, I've been wondering the same thing for quite a long time now.




icapo

Slightly cooler than a n00b

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15th July 2003

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#13 15 years ago

I started the holodeck last night... Sickbay's in the original screenies (although it's had a bit of an overhaul since), The nacelles will just be a case of duplication and some tweaking. What should I do for astrometrics, I kind of thought I had that covered with Stellar-cartography... I really want to do a torpedo bay with launchable torps, but once again, me no speaky script...




icapo

Slightly cooler than a n00b

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15th July 2003

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#14 15 years ago

Here we go... some more screenies!

Just as a sidebar, the torpedo bay is nowhere near finished, I just included the pics since we were discussing it earlier...




DrBob

I don't spend enough time here

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6th December 2003

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#15 15 years ago

I just happen to be a scripter. If you give me the map files (mrdrbob@hotmail.com) and a general idea of what you want where, I'll see if I have time to do it (I currently am working on 3 large mods.)




Darkness Knight 15

Zerstörung.

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15th May 2003

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#16 15 years ago

I can also script, but I'm still learning, I have several (I think) never done before script ideas and functions complete and working.




icapo

Slightly cooler than a n00b

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15th July 2003

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#17 15 years ago

Excellent, thanx guys! It'll probably be a little while longer before I get everything as it should be, but as soon as I do I'll take you up on that scripting!




IsaacJoule

Coordinator

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21st March 2004

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#18 15 years ago

Hi, I'm new here, I happened to see a topic called "USS Ronald Reagan" and I just had to take a look. I run a IRC sim group in which the primary ship is called "USS Ronald Reagan." I think your map is very nice and highly detailed. Although, the Ronald Reagan I command happens to be slightly Galaxy-class (Generations bridge, rather than TNG bridge).




DrBob

I don't spend enough time here

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6th December 2003

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#19 15 years ago

tutututututut ;)




icapo

Slightly cooler than a n00b

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15th July 2003

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#20 15 years ago

Ah coinsidence strikes again. I'm the USS Ronald Reagan sim at Bravo Fleet's Taskforce 9. That ship's Ambassador class...