For any KOTOR fans out there... -1 reply

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Mr_Tricorder

3D modeler /animator

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15th June 2003

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#1 13 years ago

Here's my Ebon Hawk model (still a work in progress). I plan on converting it for use in the SFC games as soon as I finish it.




Mr_Tricorder

3D modeler /animator

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15th June 2003

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#2 13 years ago

I've started working on creating textures. This is the first time I've ever tried to make textures from scratch. They're not much yet, but it's a start.




Victory123

Alternate Universe Guru

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27th February 2005

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#3 13 years ago

very nice...




Christomad

Mad Trekkie!

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26th April 2004

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#4 13 years ago

:bows: I'm not worthy! That is brilliant!!!!




Mr_Tricorder

3D modeler /animator

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15th June 2003

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#5 13 years ago

I actually haven't updated this thread in a while. Here are some more recent pictures. I've made a few changes to the model since I took these, but this is pretty much how it looks now. Go to the modelling forums at www.dynaverse.net to see how this ship has been progressing.




FallenPhoenix

Oh.. The repair bill went up..

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14th August 2004

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#6 13 years ago

Greetings,

I like what I am looking at :) I am hoping to see it in action here soon, do let me know how it goes. Fallen




Mihail VIP Member

President of Novistrana

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19th January 2003

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#7 13 years ago

aw, too bad your not making it for bridge commander, looks great anyway good job!




Mr_Tricorder

3D modeler /animator

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15th June 2003

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#8 13 years ago

If anyone would like to convert it for Bridge Commander just let me know. The same goes for Armada and Armada II.




FallenPhoenix

Oh.. The repair bill went up..

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14th August 2004

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#9 13 years ago

Greetings,

When you get it ready for testing on SFC III let me know, I wouldn't mind testing it out.. just as long as I don't have to mess with the Default and what have you.. For some reason even after reading what I have read on the guide to that it still eludes me :S For now that is. Fallen




Mr_Tricorder

3D modeler /animator

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15th June 2003

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#10 13 years ago

The SFC3 version is ready for testing now, but I don't know of any other way of installing a ship other than editing the DefaultCore and DefaultLoadOut files. I'm going to be busy today and tomorrow, but hopefully I'll be able to submit it tomorrow evening.




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