Just went through Battleclinic's Cardassian files, no fighter. I'll just retexture a shuttle or something.
I like the story dude. Very cool. Monroe, I'm sure you didn't mean it as such, but you came off as a little rude man.
Sorry. I just believe that it is a little selfish to come here and say "hey, make a ship for me!!!!!!!". I am not accusing anyone specifically of doing that, just sometimes things can lead to such requests. Believe me, I've been chewed out on the Klingon Academy forums for coming close to doing that (I cannot model), and for a good reason. Many skilled modelers have enough to do for themselves, w/o fulfilling a thousand requests.
I can't model either, I was just hoping that someone had encountered one on the web. No offense taken your response is justified. And Twitch21, thanks for your compliment of the story. If the mod fails I'll probably end up writing it as a fanfiction.
I know Chris. It irritates me to no end when people who've seen my making a mod post on the forums and ask me to make a ship for them. Welcome Gohan, it really is a nice story.
All right I've been working on the mod and I've had to make some changes, which include removing the Cardassians and putting the Borg back in the game. Here's the revised story. Title: The Second Romulan War (V.2) Era: Circa. 2394 The Alpha Quadrant is on the brink of interstellar war. After the destruction of the Enterprise at the hands of Praetor Shinzon and the Scimitar (note: this is a A.U., if the Enterprise's destruction didn't clue you in), the already fragile relations between the two powers snapped and the Romulans went back into seclusion as they had after Tomed. Nothing was heard from them until the Borg invaded the Alpha Quadrant in 2384. The three major powers united and managed to drive them off, but not without great loss of life. Attempts at post-Invasion communications were ignored by the Romulans and several intact Borg vessels disappeared from the battle graveyards. With the threat of attack by the Borg diminished, ten more years passed by in relative peace, with ties between the Federation and the Klingon Empire growing ever stronger. But, now trouble is stirring in the Neutral Zone. Communications have been lost with several colonies and Starbases bordering the zone and several starships and freighter convoys have been lost to vessels that 'came out of nowhere.' Suspicions were placed on the Romulans and were confirmed when images recovered from the debris of a destroyed Starbase showed it's attackers to be a fleet of Romulan ships. Now with the proof of the Romulans actions, the United Federation of Planets and Klingon Empire are once again preparing for war... Okay there's the new story, now here are some other things I've changed, decided on, and problems. 1) Races are Federation, Klingon, Romulan and possibly Borg (so the regular races really) 2) Each race will have twelve ships 3) Each race will have a fighter and fighter carriers 4) Romulans have Borg armor (regeneration off) and the Shield Inversion beam. 5) Still looking for a mission scripter (anyone know how to contact Pelican?) Okay there you have it.
@#1: What's wrong with the Cardassians? I could swap the races for ya' if your having problems..... @#3: Cool.... @#4: Why Borg armor? @#5: Good luck..... try the Dominion Wars mod forums......
Pelican is retired, as are most of the good scripters. You can swipe some REALLY good missions from El Karnak, they are available at www.dynaverse.net
Okay, I've got a bit of a problem here. I've replaced most of the Romulan stock ships, but every time I try and play as them, I get this error. Unhandled Exception! in Version 1.01 Build 534 SFC3.exe caused an EXCEPTION_ACCESS_VIOLATION in module SFC3.exe at 001B:006AE41A EAX=00000000 EBX=00A4F228 ECX=0013F2A8 EDX=017A00B0 ESI=0013F2A8 EDI=00000000 EBP=0013F46C ESP=0013E998 EIP=006AE41A FLG=00210246 CS=001B DS=0023 SS=0023 ES=0023 FS=003B GS=0000 001B:006AE41A (0x00000000 0x01886959 0x00F80198 0x00A4A5E0) SFC3.exe 001B:00497568 (0x0013FE54 0x01886959 0x00469F3C 0x0013FE54) SFC3.exe 001B:00479404 (0x017CF170 0x00405992 0x0099DE20 0x00407366) SFC3.exe 001B:0046AF92 (0x00400000 0x001523A4 0x00000001 0x00000000) SFC3.exe 001B:00632653 (0x00370032 0x00340032 0x7FFD4000 0x805502FA) SFC3.exe 001B:7C816D4F (0x007B9AB9 0x00000000 0x78746341 0x00000020) kernel32.dll, FindNextFileW()+1041 byte(s) I've checked and all my ship models have the correct files needed for the game. I can view the ships in the Vessel Library and they all appear fine. Anyone have any suggestions on fixing this, because I'm kind of stuck.
Did you disable the dreaded "Visual Themes"?