Cool Mods for JK2: Force Sight -1 reply

Please wait...

Marker0077

Some n00b that binds specials

50 XP

10th August 2002

0 Uploads

1,284 Posts

0 Threads

#1 15 years ago

I'm eventually going to do my own mods for JK2, I already have a Cool Mods for MoHAA which is pretty popular, if they ever realease the SDK I will finish it. Anyways, this is about JK2. Here are some mods I was considering doing & wanted to know if you guys liked the ideas or not.

This is an addition to force sight, force sight level 2 would allow you to see your opponents shield points & force level 3 would allow you to see your opponents health points.




wangdexian

50 XP

30th September 2002

0 Uploads

1,020 Posts

0 Threads

#2 15 years ago

That's cool! I mean if we're heavily injured, we turn on this force and we can see who's health is full and we can avoid them untill we're recovered.:rock:




zen_69_98

I'm too cool to Post

50 XP

18th December 2002

0 Uploads

4 Posts

0 Threads

#3 15 years ago

Will your mod allow force abilities in a duel? To me, I love a long duel, NF or FF. Anyone who has dueled me will agree, I make them work, make think they have the advantage and then just pick away:rolleyes:

For those who run away, a little pull and throw takes care of that, but seeing the shield and health. Heres a thought, why not create a force mind trick that really does what it says. Example, when this force is used, it will make the the person freeze up or make them put there saber away for a moment. Like create a mind trick sub field, level one: opponent saber will turn off level 2: will make the opponent stop and just stand there or run around in circles or even attack someone else

Sorry thats the sith in me!!! anyway, interested in seeing it in action. p.s. when are u on, would like to duel you




RaSiN_HeCk

3...2...1... Lets Jam!

50 XP

14th September 2002

0 Uploads

1,091 Posts

0 Threads

#4 15 years ago

sounds good but I think it would lag if you got a full game of 32 people infront of you, maybe if you made if you put your cross hairs onthemit'll show their stats, maybe even a ammo stat?




Marker0077

Some n00b that binds specials

50 XP

10th August 2002

0 Uploads

1,284 Posts

0 Threads

#5 15 years ago
To zen_69_98

Take a poll up on that, I doubt people will be to keen on the idea of their saber just going down or something like that, I know I wouldn't, but take a poll up on it, if people like the idea, then hell ya, I'll make it an option.

Originally posted by RaSiN_HeCk sounds good but I think it would lag if you got a full game of 32 people infront of you, maybe if you made if you put your cross hairs onthemit'll show their stats, maybe even a ammo stat?

No way man, it's not like you're looking up everyones HP's at the same time, all it is is a variable look up, just like the players name in your crosshair, which by the way, that's how the force sight health thing would probably work out, just like your health.

I may do a special one for duel mode, but that's up in the air. Fact is, even though I have done tons of code-like work in the past, it's not code & I still have about 80 pages of C programming to read just to get started. I'm putting these polls out there for current coders & for my own knowledge as well. As I progress, so will the polls (hopefully).




Marker0077

Some n00b that binds specials

50 XP

10th August 2002

0 Uploads

1,284 Posts

0 Threads

#6 15 years ago
Originally posted by zen_69_98 Will your mod allow force abilities in a duel?

It's an extension of force sight, so yes.

Originally posted by RaSiN_HeCk sounds good but I think it would lag if you got a full game of 32 people infront of you, maybe if you made if you put your cross hairs onthemit'll show their stats, maybe even a ammo stat?

No way, all it is is a variable. It's not like your viewing everyons health at the same time, your just viewing whomevers in your crosshairs.