Max skins/models -1 reply

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Xenomorph VIP Member

Validating my existance

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8th July 2002

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#1 16 years ago

I seem to have run into a max amount of skins/models I can add to the game. The bar that allows you to select a skin/model is starting to remove skins from the end of the list. I can still access them by using the '\model' command, but is there a way to cercumvent the limitation completely?




troopermax

I'm too cool to Post

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19th August 2002

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#2 16 years ago

I had/have this problem too... I have cleared out a lot of my skins though, but I still keep getting more anyway and I've think I've hit the max again... if somebody could figure out a solution to this or at least some way to ensure certain skins DO show up in the list while others you don't use but keep because many other people use them don't show up in the list... maybe add unlimited skins feature in the next JediMod or something... maybe even a whole new character select screen (separate from the player screen) with a large rectangular matrix of character icons in rows and columns... like when you click "Configure Force Powers" it brings up a different menu, have a button somewhere on there that brings up a new menu with the rows and columns of characters to choose from... sound like a good idea? most people play jedimod now anyway, and if they don't they should! (good job Dest!)

In short: Help us with this problem!




Xenomorph VIP Member

Validating my existance

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8th July 2002

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#3 16 years ago

A system like UT's selection (model/skin/face kind of directory) would be an improvement over Q3's built-in choose-from-every-possible-skin-in-one-long-line system.