The #1 reason why people do not play duel mode is the waiting & I think I may have a gameplan to resolve that problem.
As most of you know, I have been getting tutored by the Vulcanus coder to learn how to code in C so I can do my own JK2 mods. After taking a step back & really looking this whole thing over I have realized that this is going to take quite some time to do. Even if I already knew how to code in C it would still take at least a month or two to really get familiar with the JK2 code. Now I don't have all the time in the world to do this (don't ask please), I am still going to try & conitinue to learn C, but the bottom line is, it's just going to take to long for me to do this on my own.
I may have found a coder that would be willing to code this multi-duel mode for us. He made the duel_se mod, but the original designer gave up on the thing for his own reasons, however, he says the coder himself may still be interested in coding this but I have yet to speak with him. I will keep you posted on that as well, but either way, if there are any coders out there willing to help out please let me know via [email]Staff@Cool-Mods.com[/email] & I will get you help with other coders, I was also planning on doing an installer for it to make it look more professional like I did with Cool Mods for MoHAA (www.Cool-Mods.com), however, this is not a Cool Mods project unless whichever coder would like it to be. Since I'm not the one actually coding it, I was not planning on making it apart of Cool Mods, but I can go either way with that.
Here's the multi-duel mod gameplan... This game type will be for a max of 8 players at one time. You have duels A, B, C, & D. Everyone starts in a duel. If you lose, you go 1 duel closer to duel D, if you win, you go 1 duel closer to duel A. You still have to wait of course, but it should usually only be 1 duel you have to wait on. While you are in a duel you can only see & hear your opponent & you noclip (go right through) through other players. Another cool thing about this mod is servers should allow voting & whatnot again as everyone in the room votes as opposed to just the 2 players that are playing.
Some of this is already implemented in the duel_se mod, but it still needs tons of work. I would like to know everyones thoughts on this subject, as well as any ideas thay may have on improving it, or any problems they see with it. Thanks for your time either way guys & gals.
30th September 2002
Cool ideas! Keep up the good work!:rock:
I hate to say it guys but the coder backed out on me. He said he was interested in doing the mod, but he is apart of that AotC TC mod & doesn't have the time for this. As for me, I am planning on finishing Cool Mods for MoHAA, it should only take about a week to finish the project. I want to code this myself, but like I said, it's not something I can even get started on for at least a couple of months because I don't know how to code. I've tried looking over a few different tutorials, but I just can't seem to get the info to soak in. It's something you really need to attend a class for, I just have to many questions & no answers. The Vulcanus coder is helping, but without actually being here there is only so much he can do.
I have emailed every coder on the JK2 scene I could find about this project, I am hoping to get a coder thats serious about this because, again, the #1 reason why people do not play duel mode is because of the waiting, which got me thinking about a different approach to this mod....
Let's say we make it so that you have maps specifically built for this mod. You would probably take all the popular duel maps & put them in one map & the server would teleport the players for each individual duel into one of the designed duel areas. Now, instead of having the players waiting in spectator mode, why not have them all waiting in 1 big room where they can hack away at each other while they wait. The frags they get while they're not in a private duel doesn't count of course, but for some of us, it's a little more entertaining then watching others play.
I think the original idea is a better one & much more feasable one to code, but it's just an idea I had & thought I would share it with everyone else. Hopefully we can get a coder to do this guys. I may still pursue coding it myself, but I wouldn't hold your breathe on it. Coding takes time to learn.
Well I may have another coder going for this, i email just about every coder in the JK2 community, & then some, & got a couple of responses. For more information go to http://www.lucasforums.com/showthread.php?s=&threadid=88488 because that's where this thread is really happening.
4th January 2003
cool mod! and good luck finding a coder:agreed: