i am planning a map that's for 8 players i designed it so that there's a hill in the middle with 3 players, (cos there's always three of us playing) with 5 players on the perimeter, but i can't build a hill!!!!!!!!!!! i read those tutorials, but they don't really explain how to us the tool properly, so can anyone help me out? i.e how to use the mold mound tool?
Practice makes perfect so I think you should experiment. It isn't something anyone can just tell you how to use.
i have already spend like few hours just looking how to model a hill this is so frustrating, i tried to experiment, but obviously i failed to do that so can anyone give me a hint or something please!!!!!!!!!!!
Ok, get the rise ground tool, and you will have a menu on the right hand side of your screen. Well, put the feather amount up, and the other radius, and then the height. By putting the feather amount up, it means that the hill is more of a mound rather than a piller of earth. Change the feather amount accordingly depending on how steep you want the sides of the hill to be.
Now, use the tool where you want the hill, hold your mouse button down, and wiggle your hand around a bit. This makes the hill grow, you have to move your hand so that it keeps getting bigger slowly. Don't hove the mouse pointer too much, otherwise you'll make the hill too wide. Only move it around the areas where you want the hill to go. If you mess up, use the lower ground tool, set the same feather, radius, and height levels and move the circles around the area you messed up. This will make the ground go make to the normal. You could also use the set height tool, and set the height back down to 8. This will make the ground instantly level to ground. This will make the hill look wrong, however.
Then, use the set height tool (or something like that), to make the top of the hill flat so that you can put your bases on top, then you the smooth tool to make sure that the sides of the hill smooth. YOu can also use the smooth tool to make the top of the hill flat. It generally looks more realistic if you make the top of the hill slightly bumpy so that it does not look to artifical. NOTE don't make the hill too bumpy however, otherwise you won't be able to build structures.
As someone said, the only way you can do it is by doing it yourself, experiment for a bit, and get more confident with the tools, and soon you'll be making the map you wanted. This is only a guide, I myself am not an expert with Worldbuilder and have never made a map, but I just experiemented and found out how to do it. Please post if you want more help!:deal: :deal: