Anyone want to do me a quick favor? (Involves a quick W3D fix. See attached .ZIP) -1 reply

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Admiral Jimmy W

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22nd March 2003

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#1 15 years ago

Hey all.

Im working on making the US Nuke Silo as flawless as possible, but Ive hit a snag.

As anyone who has built it and used it knows, the Missile fires backwards. I figure this can be fxed by simply turning the W3D model upside down in Gmax or something similar. If anyone is willing to do this for me and knows how to go about fixing this "Backwards rocket", Id really appreciate it. (As would our resident Admin Azrael. :) )

See attached zip for required files...

(P.S. If you can simply zip them back up after your done and post them in this thread, It'd be great. Maybe others would like to use them too)




Agent_Vaughn

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22nd August 2003

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#2 15 years ago

here u go i just edited one file




Mr.Tinkles

BAD.......talking cat!

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21st August 2003

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#3 15 years ago

Do you mind if I ask, how you did that Agent_Vaughn ?

I too have the problem,but with the cruise missile, it needs to be rotated 90 degrees in the vertical plane , as it fires SIDEWAYS !!




Admiral Jimmy W

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22nd March 2003

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#4 15 years ago

Aww damn, it almost worked,

Thanks Vaughn, but its still not right. It needs ro be rotated another 90 degrees in whatever direction you flipped it. Can you possibly do that?

Thanks, if you can.




Agent_Vaughn

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#5 15 years ago

if i rotate it some more it won't land the right way. it lands either side ways or backwards.




Admiral Jimmy W

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#6 15 years ago

Well, i really dont mind it landing backwards, but launching sideways or backwards is just about all i ever see, so can you still maybe do it? Please?




Agent_Vaughn

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#7 15 years ago

i'll see wat i can do.




Agent_Vaughn

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#8 15 years ago

here give this one a try:




AzH

I'm too cool to Post

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17th September 2003

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#9 15 years ago

i thought there was two models.

one for up & one for down.




Agent_Vaughn

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#10 15 years ago

here is another one. tell me which one is better




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