I had over looked some code but now that I found it I figured out how to make moving imploding engery fields and make particals move based on other paricals. :D :D :D I'm only showing 3 picutures this time cuz the best will go unseen(like the 3 fire shockwaves the burst at different hight upon beam impact, and much more..heheh) but you may see the new imploding energy dust wave
Here is the new Ionized mushroom cloud and this works the particles creation points change an morph with the cloud I had to watch it afew time cuz its just dang cool to see'm move that way.
and here is the blase cooling down I replaced radiation with a large pool of magma that shrinks in time.
Funny thing is this is much more complicated graphics effects then the first but I got it to run faster then the normal atomic bomb by doing optimation in the code and graphics...HEHEH I did not think it could be done but I was wrong.
26th March 2003
Nice work. I like dem purty culurs. ;)
dont copyrights cost money to get?
I'm too cool to Post
23rd July 2003
...an official release? that thing is DANG COOL LOOKING
Yah copyrights cost money its only $30 dollars for me but if you are doing for a group they have much larger fees.
yes um gid
can u tell me the size of hit flare that thing is using?
and the magma size?
Well there is no hit flare its a comibnation of effenct placed in a pictural order to obtain that effect, but the magma is a size of 50. Also if you are going to use stuff like the magma change the z coordaint to 10 or so otherwize the ground may cut through the graphics.
how did u get there to ve so many sparks ?
and the life time of the magma?
The forums staffers think I'm Cool
28th March 2003
is this a new mod ? WERE CAN I GET IT ????????????????:p
Read the FAQ's thred about this mod for all you answers.