Hey, im curently working on an other mod for the newest zerohour patch. I need some new ideas that would really get people going into the non total conversion theme. Curently im working on sea bases and some picture edits. If any one knows how i would like the command and conquer generals zero hour picture in the loading screen changed to say command and conquer the axis of power, of course in the place 'generals zerohour' would be in the same format. If any one knows how please do it. Also i need some other modders to loan me some units from their mods if posible. Iv seen better mods than mine for reg gen that would be good on zh. Thanks.
Led Zeppelin Rocks
20th December 2003
Gunrun, your mods are awsome:rock: , except Axis has some problems, like the POW trucks and China's super power plant and infantry hero thing. But anyway, about the modders thing, you should definatley try to find nuker, because he has submited/created one of the best mods ever. ZH reborn. You and him with mixed features would be amazing.:nodding: Try it!:D Good Luck!:cya:
MY mod is finished and all ur bugs are gone!!! http://j.l.i.tripod.com Please download it ITs fantastic!
hey gunrun...id like to help with ur mod dude. but let me start ur coding form the begining... its quite old... and clutterd.... AND(dont take it personally) ur mod has some ...welll.......... no so good parts... like extreme bits... for example the supply centers make toooooo much money... america becomes WAY TO STRONG. etc. if u want me to redo ur whole mod on new coding..i'll do it.. i wont make any changes, but i'll just give it a kinda fresh start.
Great... First of all u can make the supply centers make less, and tune down the explosive american side. Then u can make it world buildable. Got new ideas add em. Also work on that thing with the tents and soforth. Also u can get new images for the units. Also if u find a bug fix it. Get aim and IM me at xxgunrun. if u got yahoo yahoo me at [email]email@example.com[/email] thats also my e mail.
well, i dont know how to make a mod world buildable.... but i'll try
Well to make it world buildable u need to fix all the tiny errors every where such as tabs wronge tag lines and soforth.
ahhhh..... module tags... mine natural born enemies... ah well. i gotta learn to fix them someday i guess.. and btw... i jsut thought of an idea..... lets ask Chriss T Hill if we can base the mod on some of his tech.. the ships and extra units could be usefull... i could add AC carriers and all but a lil extra does help.. i can easily convert some of the NewTech ModR3 coding to ZH