anyone know how i can hide the indication of how many passengers a transport has, just like you can hide the ammunition of planes
Sorry, It's not possible as far as I know, have been looking for this too and just can't find it.
also i was wandering how i can make a transport kill its passengers when its destoyed ?
easy, just put 100% on this tag... see example:
Behavior = TransportContain ModuleTag_08 PassengersAllowedToFire = Yes Slots = 8 InitialPayload = AmericaInfantryRanger 8 DamagePercentToUnits = 100% ; <---- HERE !!!! AllowInsideKindOf = INFANTRY ForbidInsideKindOf = AIRCRAFT HUGE_VEHICLE ExitDelay = 100 NumberOfExitPaths = 4 GoAggressiveOnExit = Yes End
how do i make it so something , say a submarine:D , change the locomotor when it is attacking.
seeing as the damn thing will not fire when it is submerged
You got to create a couple Behaviors & OCLs to perform the submerge/emerge transition effect.
Is exactly (in reverse order) like the A10 Strike final bomb run when they drop from their PreferedHigh (standard) go in to a deep dive, firing weapons then return to normal flight after delivering their payload.
Cleaver huh !?
Go do it, I know you have the skills to get there. :dance:
hmm i belive i know what u are talking about ty
hmm buyt how do i creat these behaviors