Well, here it is... after a hell of alot of creating motorcycles then not being able to reduce poly count enough then retrying it (i created and recreated a motorcycle about 8 times) i finally created this
it's 418 polys without the rider, may need to cut it down even more to accomadate the rider....
it no where near as nice as my old bike, ill post my old bike below, but atleast this one is compatable with the game, give me your opsinions please
and ehres my original bike that was about 19 500 polys to big
It's still too high. lol. (But it doesnt matter that much, the only thing it that this model requires as much memory as 2 normal models) Try to obtain 3dsmax, it could reduce the polys of that object to 100, im sure
(and WTF is ur screen resolution??? 640x480??)
Your model are quite good:D I think there is no need to make it very very very detailed.
Dp ypu know where i can download 3dsmax?
also i still need to know how to import an EA model into gmax plz someone tell me
Pyro.. its posted in your other thread...
anmd try downloading 3dsmax with kazaa........
k i see it now thx