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rush3000

Starting a mod

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14th September 2003

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#21 17 years ago

i got a problem with the ICBM... it comes out sideways!!!! but then it acts properly. i want it to act like the chinese nuke, any ideas?




Admiral Jimmy W

Forum Musketeer

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22nd March 2003

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#22 17 years ago

sorry dude, Ive been tackling that one forever, Ive had no joy.

I think it requires editting of the missile W3D file, ive got i half working like this before, but I never did get it quite right.

Best of luck to ye!




Mr.Tinkles

BAD.......talking cat!

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21st August 2003

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#23 17 years ago

yeah, I had this prob too. The fix is this.

Go to data/ini/object/weaponobject and look up cruise missile weapon. In this entry you want to change the model of the missile from NBNukeMissile (or whatever it is) to ABNukeMissle (note the spelling of the word missile, it is wrong intentionally!!)

This should be a one step fix, however you may also need to change the behaviour of the weapon also (ie increase the height before turning), whatever works for you. Here is whats in mine;

Behavior = NeutronMissileUpdate ModuleTag_03 DistanceToTravelBeforeTurning = 500 ; goes straight up a long ways first MaxTurnRate = 9000 ; huge, since it turns off-camera ForwardDamping = 0.1 RelativeSpeed = 8.0 LaunchFX = FX_NeutronMissileLaunch IgnitionFX = FX_NeutronMissileIgnition TargetFromDirectlyAbove = 500 ; aim for an intermed spot directly above the target, so we come straight down onto it SpecialAccelFactor = 2 SpecialSpeedTime = 1000 SpecialSpeedHeight = 400 SpecialJitterDistance = 0.4 DeliveryDecalRadius = 210 DeliveryDecal Texture = SCCNuclearMissile_China Style = SHADOW_ALPHA_DECAL OpacityMin = 25% OpacityMax = 50% OpacityThrobTime = 500 Color = R:0 G:0 B:255 A:255 OnlyVisibleToOwningPlayer = Yes End End

Hope this helps ya.




Mr.Tinkles

BAD.......talking cat!

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21st August 2003

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#24 17 years ago

That might help you also Jimmy ?




rush3000

Starting a mod

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14th September 2003

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#25 17 years ago

:bows: :bows: thanx, your a master at coding :bows:




rush3000

Starting a mod

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14th September 2003

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#26 17 years ago

it just makes the missile hit the target like a nuke, but it still does not launch like a nuke




(G)_GhosT_(G)

The forums staffers think I'm Cool

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12th July 2003

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#27 17 years ago

Been a while since I've been here, anyway have any pics to show us?




rush3000

Starting a mod

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14th September 2003

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#28 17 years ago

sorry.... I dont know how to take pics and attatch them




DC_C&C

GF makes me horny

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20th October 2003

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#29 17 years ago

well thats because it gets noticed more quicker




||PC|Gamer|Mofo||

Vietnam Reborn Mod - Leader

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19th September 2003

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#30 17 years ago

rush......use the god damn edit button man!