I'd like to know if anyone here has successfully enabled the hidden super weapons of
NAPALM STRIKE
TERROR CELL
Neutron missile
dirty nuke
Defector
and
Black Market Nuke
I have the mod for Carpet bombing by Raven which works fine. In a lame attempt to enable the other weapons i started with the napalm strike and tried to copy most of the settings from the carpet bombing files but mapping them to the chinese airfield, but all to no avail. The game starts but the button never appears. If anyone is intereted i'll post the files, if you can explain where i went wrong that'd be fantastic.
Cheers
Duronal.
Sounds cool! Too bad i'm not an ini editor :(
UPDATE:
I've now got the neutron bomb working - basically a nuke, and terror cell however i can't get them to appear where i click Carpet bombs now work as does the napalm strike -but it's too weak,
just a few more to go.:smokin:
Neutronmissile = dirty nuke = from nuclear missile china (not a hidden superweapon) and the black market nuke: (I think) its the one from GLA mission 8 (the last movie u see a rocket split above a city(this one will(of course(cuz its only an FX)) not split into 3), use FX_BaikonurNuke as: ProjectileDetonationFX = FX_BaikonurNuke U will get a green nuke :eek: and ProjectileDetonationOCL = OCL_PoisonFieldLarge for the poisonfield and u must set the primary damage and radius or else it won't do any damage :)
The terror cell is just like your GLA barracks (it creates terrorists) and the napalm strike can be done with 4 MIGs and the defector :confused: where did u find that????
I've searched for the defector, it's only available to AI
How do i access the carpet bombing? You get it as china in sp mode, but i cant find it as USA?
It doesn't matter which side it is
In the factionbuilding.ini search for carpetbombing at the USA commandcenter, u see it there it has those ; before it, delete those, set in the commandset the command for carpetbombing for the USA commandcenter ex: 3 = Command_CarpetBomb then in the specialpower.ini, search for carpetbomb and delete the NEED_SPECIAL_POWER_SCIENCE, and then it should work (the button for it should be in the context of ur USA commandcenter
I cant find the 2 *.ini files you mentioned. Are they in one of those *.big files?
Here is the factionbuilding (place it in generals/data/ini/object/
U might have to create the folder ini
and the specialpower.ini (place it in generals/data/ini/
- 1
- 2