Making humvee start with infantry -1 reply

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C0mmand0-Zero

I'm too cool to Post

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25th March 2004

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#1 14 years ago

Guys, I was working on a little mod to make the humvee start with 5 missile defenders and when I tried to run ZH, the game didn´t start. I used: Initialpayload = american_infantrymissiledefender 5 (or something) can anyone help me out here?




Admiral Jimmy W

Forum Musketeer

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22nd March 2003

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#2 14 years ago

Look at the troop crawler code.

Also remember: The name of the infantry you use must be EXACT to what it is called in the INIs. 'american_infantrymissiledefender' is DEFINITLEY going to crash your game. It should be "america_infantrymissiledefender"

Spelling needs to be exact.




TheMirage

The People's Politsayski

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25th January 2004

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#3 14 years ago

what he said. Its AmericaInfantryMissileDefender 5




C0mmand0-Zero

I'm too cool to Post

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25th March 2004

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#4 14 years ago

Thank you guys, it worked. And now, when I make infantry inside it survive when it explodes they just don´t drop in a spot, they slide in the ground and get killed by the foes, do you know how can we solve this?