New models in generals how to do it?? -1 reply

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11th April 2003

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#1 18 years ago

I have created a model and skinned it of a submarine for the us. I want it to shoot tomahawk missiles, but for the sake of simplicity i decided not to give it any moving parts preventing bones and rigging. I have saved it as a w3d file. This is were i am stuck. How to i put it in the game and how can i reference it in the ini code. Also how do i tell the computer were i want the missiles to come out of. Any help would be appreciated. Thanks again.