Placing Permanent Beacons -1 reply

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Mapper - Zero Hour - Far Cry

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15th November 2003

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#1 14 years ago

I am making some new maps which will soon be released: End of the World Dam Hole

I am finishing End of the World first and I can't seem to locate the "Beacon" object under civilian. I have seen it before, but I can't remember. It's just like the beacons you place in multiplayer, except I want these to be permanent.

I was also wondering if anybody has the code, or the walkthrough on how to make random/continious supply drops from planes flying over. I simply want them to fly by without being attacked by mistake and they need to drop extra supplies for all teams...

I also would like to know what happened to "frosty" in the first worldbuilder, I can no longer locate "frosty" under man made objects.

Plus I was also wondering what I need to select or change so no matter what a building cannot be selected. I uncheck the box "selectable" and it does nothing to the selection when playing. Perhaps I need to uncheck "enabled" or "powered"?


I'm too cool to Post

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4th December 2003

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#2 14 years ago

I Think They Deleted The Snowman From The Worldbuilder In The Xpansion ...


Judgment is near.

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6th November 2003

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#3 14 years ago

just set the beacons as a deffirent team so u can delete it du

Psyco Tank

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30th December 2003

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#4 14 years ago

Im a pro at building single player missions and multiplayer ( i have a cool map named Fall frenzy, 4 player skirmish :D ). in one of my maps i had a beacon, Ill tell you where its at but just to let u know a permanent beacon is only gray ( i think ) its +CIVILAIN -System *MultiplayerBeacon