Someone Plz Explain This To Me -1 reply

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Pyro Monkey

Sexeh like teh gizmo

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10th April 2003

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#1 18 years ago

ok when your modeling for generals it has to be like 400-500 polygons, what i dont understand is how that is possible. a basic circle in gmax is like 200 polys,:eek: a torus is like 250, :eek: i made a stick man and it was like 700 polygons!!!:fistpunch:

is there something wrong with my polycounter or is there like some secret to making estreemly low poly models, because i cant understand how EA made their awsome models, especially things like their planes, the battleship and the buildings without going way over the polygon limit.

PLZ HELP :uhoh:


The Internet ends at GF

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4th March 2003

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#2 18 years ago

get 3dsmax and then ill explain it