tech tree of different races and buildings who should produce them -1 reply

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duke_Qa

memento moris

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27th April 2003

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#1 15 years ago

i think its about time to make a thread which buildings should build which units, and details on what the different attributes on the different buildings should be.

to start off, as usual when im not on my dorm, ive been planning another tech tree. since ive done the SM and orks, all that stands left of those now is the Tau.

ive not technically started on it, but just so that you can devour this intel a little before i get it up, they are going to be the ones with the ├╝berbuildings. ive planned that theyre warfactory is a fusion between warfactory and airfield, so with a little upgrade, you can order and store planes on a airfield that will come up when its upgraded. sure it would make it a lot more exposed to be attacked, but then we must remember that they will get the biggest, fattest and angriest HP on their buildings compared to the other races, instantly.




Pyro Monkey

Sexeh like teh gizmo

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11th April 2003

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#2 15 years ago

doesnt make any sence that they would have their airfeilds mixed with a warfactory because they work in a caste system, the sir caste would not share a building with the fire caste.... the tau have large starports, air feilds, and hangers that store their aircraft, i was thinkin make the plane in little underground compartments that move up like elevators and then shoot the planes out into the air.

the buildings i thin kthe tau should have are

command centre Plasma Power Generator Earth Caste trading centre (supply stash) Battle dome (barracks) Skimmer factory (hammerhead, devilfish, whirlwind, made up tank) Advanced weapons facility (crisis, broadside, stealth troops) Earth caste research lab (upgrade centre, needed to build broadside, manta missle destroyer, chopper style aircraft) Tau Air base (barracuda, ghost fish, chopper style air craft) Tau air base upgrade : Tau starport builds tigershark, delivers money via shuttles every few minutes Tau Square-> upgrades to Tau forward HQ or tau etheral temple forward HQ - build commander farsight (o'shava) and has many upgrades temple--> builds the etheral, has many upgrades

Tau guard tower- can be fortified with troops (garrisons 6), insta killed by flamethorowers and the like upgrades to: tau outpost, not insta killed by flame throwers, can garrisons (20) and has a built in railgun cannon)

Tau Manta Bay build manta missle destroyers

Tau intel centre - processes the possesions of all tau units- provides tau player with radar offers upgrades like incresed sight range for the tau, and reveal location




war2099

Brother-Captain

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19th April 2003

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#3 15 years ago

u really want that tau square thing dont u?? but where the hell did u get the name "square"?




Supreme_Master

Dark Angels Grand Master

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27th April 2003

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#4 15 years ago

Isn't the Whirlwind just an Imperial Tank? :confused:




Pyro Monkey

Sexeh like teh gizmo

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11th April 2003

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#5 15 years ago

lol i made it up war, and i liked it, all the building is is an empty space will a small wall and an empty building, but it looks nice, its supposed to be like a garden or sumthing in a city, just a nice little spot (kinda loike a town square), then you build the structure on this peice of land i dunno u wanna change it change it, change it




war2099

Brother-Captain

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19th April 2003

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#6 15 years ago

no i dont wanna change it i was just wonderin where u got the name from lol.




tornado2099

Grey Slayer

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25th March 2003

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#7 15 years ago

nice list pyro, supreme can u do 1 for marines?




war2099

Brother-Captain

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19th April 2003

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#8 15 years ago

he already has made a tech tree for space marines.... or was that duke?




tornado2099

Grey Slayer

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25th March 2003

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#9 15 years ago

no i meant a building list




war2099

Brother-Captain

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19th April 2003

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#10 15 years ago

thats what he did...go look for it