Teh official modding help thread -1 reply

Please wait...

Technicalbug

Judgment is near.

50 XP

6th November 2003

0 Uploads

127 Posts

0 Threads

#1 15 years ago

hey, i am extreemly bored If any body want to know any thing about moding ask me or IM me at [email]seanb03@nc.rr.com[/email]. I promise i will be able to answer ur question about ur modding stupidities and ur miss halfs:micro:

remeber ur not a worthy modder:bows:




TheMirage

The People's Politsayski

50 XP

25th January 2004

0 Uploads

6,624 Posts

0 Threads

#2 15 years ago

ok, i have several questions. How do you add new upgrades? (a new weapon for the raptor,Small Diameter Bombs) how do you add models to the game? and would it be possibal to create a naval yard and new ships to be built there? (the naval yard would preferrably be built in the water) one more; is it possibal to make a submarine?




Technicalbug

Judgment is near.

50 XP

6th November 2003

0 Uploads

127 Posts

0 Threads

#3 15 years ago

u cant buidl in water u make an art folder make 3D modle (i use gmax) then bone it and export it to the art file. got he upgrade ini and make away and it a weapon up grade so u have to script a new update modle tag




TheMirage

The People's Politsayski

50 XP

25th January 2004

0 Uploads

6,624 Posts

0 Threads

#4 15 years ago

how do you script that module thingy?




Pestilence64

Battlefield 2 ROX!

50 XP

15th January 2004

0 Uploads

1,126 Posts

0 Threads

#5 15 years ago

Im sure a lot of people appreciate you will to spend time to offer answer, i do cause i know this is how we all learn, from prying each other for info.

I have yet to succesfully change anything about a foot soldier, can you give any knowlegde and experience youv had with editing foot soldiers. if you can explain simply how they work ie how there animated if using bones (not talking about the boning used for vehicles, those arent really bones per say) or what technique westwood studios used to animate them that would really help. tahnks again.




Ori-Kaal

somewhere in the indian ocean

50 XP

26th November 2003

0 Uploads

41 Posts

0 Threads

#6 15 years ago

pop quiz you wanna make several NEW migs with different skins, but you dont have gmax.you want ALL the new MiGs available from the airfield (not one at a time).considering that each skin is assigned to a model, a model which has to be named in gmax... how do I resolve this issue without gmax.




Technicalbug

Judgment is near.

50 XP

6th November 2003

0 Uploads

127 Posts

0 Threads

#7 15 years ago

welll u neeed the renx game pack and there are quit a few tutorials for skining u need to learn how ti do uvmaping its very hard




Technicalbug

Judgment is near.

50 XP

6th November 2003

0 Uploads

127 Posts

0 Threads

#8 15 years ago

welll u neeed the renx game pack and there are quit a few tutorials for skining u need to learn how ti do uvmaping its very hard

Pestilence64Im sure a lot of people appreciate you will to spend time to offer answer, i do cause i know this is how we all learn, from prying each other for info.

I have yet to succesfully change anything about a foot soldier, can you give any knowlegde and experience youv had with editing foot soldiers. if you can explain simply how they work ie how there animated if using bones (not talking about the boning used for vehicles, those arent really bones per say) or what technique westwood studios used to animate them that would really help. tahnks again.

U need a special program to make a 3D animation i dont know what u also seed to know how to make a skelloton for a 3D animation a infanty's 3d modle allown is just a skin but u need to implat the skeloton to bring it allife




Airplane123

-XR-Clan- joint leader

50 XP

19th January 2004

0 Uploads

45 Posts

0 Threads

#9 15 years ago

I have a question. Do you know if there is any way to make Baikonur Rocket Pads with the rocket capturable? I can put the rocket pads in a map but when I capture the pad you cant launch any of the rockets. Is there any way to make the missle launchable?




Technicalbug

Judgment is near.

50 XP

6th November 2003

0 Uploads

127 Posts

0 Threads

#10 15 years ago

if u do any ways it doesnt matter the capture part is purly eye candy the whole launch thing is a cinematic thing i realy isnt possible to play with the rocket