The Mapping AI guide for idiots. -1 reply

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Technicalbug

Judgment is near.

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6th November 2003

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#1 14 years ago

Simply to enable AI just click on the edit button look down at the options at the bottom just above the last button you will see a botton that says "edit player list" click on it then a window will open look at the bottom of the window and look at the button "add skirmish players" then click ok and save thats about it the single player AI is enabled! Its as easy as 1...2...3...:micro:




RABIES

Mapper - Zero Hour - Far Cry

50 XP

15th November 2003

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#2 14 years ago

um.....ok....but you forgot steps 4-35.

After enabling skirmish players you must set player starting points by clicking the waypoints button and adding spots for player starts. Use the waypoint name list to select Player1Start and so on.

Then you must add player borders by selecting the border tool, make an inner and outer border around each player starting point. Use the border naming tool to select InnerBorder1 and OuterBorder1 and so on for players 2, 3, etc.

Then you must tell the AI where the other players are by making Bi-Directional paths to each inner/outer border. Use the waypoint tool to drag lines accross passable terrain that will be the basic path for the AI to take when they want to hurt someone. You can also make a secret AI route by naming a separate path BackDoor1, BackDoor2, and so on for other entrances. To make your paths bi-directional simply click the check box "Bi-Directional" in the task pane.

Now that should get them killing you... :cheers:




GeneralShiTao

I don't spend enough time here

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24th January 2004

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#3 14 years ago

I was gunna say otherwise that would be wayyyy too easy and i'd have made dozens by now lol!