whats gonna happen now with zero hour out? -1 reply

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meltsand

GF Pwns Me!

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16th May 2003

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#1 17 years ago

Now Zero Hour is out, will older mods work with it? And will the mods currently being created have the sense to convert to Zero Hour, its so much better. I don't really wanna play the Old mods now, Zero Hours too good, but was just curious whats gonna happen in the mod scene...




(G)_GhosT_(G)

The forums staffers think I'm Cool

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12th July 2003

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#2 17 years ago

Well some people are still working on there current mods and most likely they would finish up on that for generals then convert it to Zero Hour. For people who already have a mod out they just have to take the time to convert it to Zero Hour.




JP(NL)

Flying Dutchman

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28th April 2003

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#3 17 years ago

I hope modders will keep the "generals" concept going, with the 9 generals, or even add more generals... I read zh is not all that different from regular generals, so converting shouldn't b all that much trouble:)




(G)_GhosT_(G)

The forums staffers think I'm Cool

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12th July 2003

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#4 17 years ago

Well yes it's a expasion pack for it and the INI files are more confusing. :kerian:




ugly_giddy

bicolano ako

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29th July 2003

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#5 17 years ago
(G)_GhosT_(G)Well yes it's a expasion pack for it and the INI files are more confusing. :kerian:

i find zh easy to edit than the original game coz they r not anymore in just 1 file. the only thing is, it'll take sometime, if u got a mod, to convert it to zh than make a completely new mod out of zh.

:dance: :moon: :naughty: :)

more power to all!!!