your welcome regarding the Emperor. my pleasure....
as for the Satellite Hack, i'm sorry but i don't understand what it is you want to do...... :confused:
Well i just mean to make it so that the SH 2 is showing on the radar the whole enemy troop engagements and the enemy bases for about 60 secs (60000 msecs in the ini) and that it needs a recharge rate which is very similar about 61 secs (61000 msecs in the ini) so that while i see the whole enemy troop concentrations and their bases it recharges and exactly for one sec there should fall back the radar to its normal shroud and the internet center should go back to its SH 1 where i can only see the area around the enemy Command Centers (what it normally does) but then after this ingame sec there should come back the "ping" to reveal the whole enemy bases like as if you just for the 1st time upgraded from SH 1 to SH 2so that the radar shows again the whole enemy bases and the enemies troops and not that just the bases are visible and no "ping" comes up like before ;).
But anyway i still have to thank you azraelzarohann because you made an old CNC player happy in telling him a little bit more about ZHers ini functions hehe :D .
hmm.... well, let me check on something.
you want it to show all. cut out (revert back to CC only) and then show all again. yeah?
precisely azraelzarohann but it always goes back to just see the Command Centers when it deactivates itself therefore you don't have to worry for this but this is exactly what i want yes :).
But all this should just be in a matter of 1 ingame second so that just one sec or maybe even 2 secs (i don't care as long as it's not 4 secs hehe :D) that it goes back to the fog of war and then instantly reveals again all enemy units and their bases like the spyvision by the USA just with the exception that you don't have to click always the spybutton hehe :D .
I already tried many different settings but unfortunately nothing worked really how i wanted it to work :(. The best result i got was that it was open for about 60 secs but had to recharge as the shroud was back for quite about 30 secs and thats way too much :(.
ok. the problem is found in GameData.ini.
UnlookPersistDuration = 5000 denotes that the shroud will grow back 5 seconds after you stop looking. so if you set SelfPoweredInterval (see above) to 6000 you should get the effect you are looking for.
i tested it intensively and it works :D . Thank you once more azraelzarohann ;). Nice from you :).