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Misanthrope

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#1 6 years ago

So yeah, I was told by a friend to try not to spread points out over two or three trees. Is this accurate? For instance, for my Jedi Guardian, I am currently working on the Vigilance tree, for tanking. I'm just a little curious as to how exactly the trees work, and being as we seem to have some very experienced MMO players here (and I'm a total noob at them :p) any tips would be appreciated.




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#2 6 years ago

It's wise to work on one tree (and they're pretty specific, so make sure you know what you're getting in to before you start spending points). For my first character, which was a Sith Marauder, I was spending most of my points into the first tree and a few points into both of the others. I was close to maxing out the first tree and getting the skill at the end of it, but I hit 49 and noticed I would have needed to get to level 51 in order to max it out. Luckily you can reset your skill tree for free (the first time). So if you don't like the play-style of one tree, you can go to the other. Apparently it starts to get expensive the more and more you reset your tree. One guy told me he had to pay 300k. Which is a lot of money for most people. =p

The only other MMO I've played is LotRO. It doesn't have skill trees, it had traits instead. You earned those from completing a wide variety of tasks, and you could equip a certain number of them which would enhance your base attributes (health, stamina, etc).

I'm liking the skill tree though. I find that some people of the same advanced class can burn through an enemy faster than others. I seem to be able to burn through enemies very quickly but at the expense of needing a healing companion in most cases. I've seen other Marauders do the opposite though.

I give trees two thumbs up. =p




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#3 6 years ago

It really depends.

It's not wise, as DPS anyway, to spend all of your points in only one tree. Hybrid specializations are known to have the best output for high-end PvE content (and possibly PvP too), and the same goes for healers for the most part.

When I was DPS, as Sith Inquisitor, I had spend my specialization as follows: 0/16/21 (I can't remember how many points were in the right tree when I reached 50). I basically had these key skills thanks to hybrid (I may have the descriptions messed up as I write this at school off the top of my head):

-MADNESS TREE: Madness (Force Lightning no longer has a cooldown) -MADNESS TREE: Wrath (30% chance to instantly cast a spell) -MADNESS TREE: 2 seconds increase in Crushing Darkness DoT -MADNESS TREE: Increased Affliction DoT spell damage -LIGHTNING TREE: Chain Lightning

As a healer (which I am now, at 50), I had most of my points in Corruption (healing spec), and only 2 in Lightning tree, and 7 in Madness tree.

Why 2 in Lightning? For the +100 force points. Why 7 in Madness? For +6% (or so) Willpower, increased Shield absorb rating, and something else I can't remember.

So yes, hybrid specs are ultimately the most appropriate for high-end stuff. :)


Formerly known as Graeme and Arld.



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#4 6 years ago

It's not wise? It depends on how you play. For DPS (Marauder) some trees will allow you to kill enemies very quickly because of the higher-up skills which reduce cooldowns significantly, obtain rage more quickly, and add new abilities. If you try to balance it out and put points into each tree, you'll never get to the top-tier tree skills which is what you're working towards (not the VERY top).




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#5 6 years ago

It depends, though I tend to agree that it's best to focus on one tree. I'll use my level 50 Merc as an example. I had to put 31 points into the Bodyguard (healing) tree to get the final top ability, which is a very useful skill for healing. From there, I put 3 points in the Pyrotech tree to improve my Aim by 9%, further improving my healing, then I put the final 6 points into the Arsenal tree, so I could ultimately get a bonus 3% on my Tech Crit Chance.

Basically, you want to choose one tree, and determine the skills that will be most effective when you use that tree. From there, you take talents from all trees that will improve THOSE abilities. I'd say you should always get to the top of your tree though, at least for Healing/Tanking, which is all I've done in depth anyways.




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#6 6 years ago

Yes, you're talking about healing. DPS however, does not require you to reach the top-tier ability as much as healing does (healing usually, at least in the Inquisitor's tree, has a very nice AoE ability).

I went as far as Chain Lightning, which was the 16th training point. With that spec, I managed to nearly overaggro every pull in FPs, whilst we had a very decent tank.. a Sith Juggernaut, I believe.


Formerly known as Graeme and Arld.



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#7 6 years ago

Graemers;5608116Yes, you're talking about healing. DPS however, does not require you to reach the top-tier ability as much as healing does (healing usually, at least in the Inquisitor's tree, has a very nice AoE ability).

I went as far as Chain Lightning, which was the 16th training point. With that spec, I managed to nearly overaggro every pull in FPs, whilst we had a very decent tank.. a Sith Juggernaut, I believe.

Yep, again, I primarily Tank and Heal. I made a Sentinel the other day but I've found that so far I don't find it too enjoyable.




Ki Adi Mundi VIP Member

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#8 6 years ago

Well, depends on what you want to accomplish. I'm a Sage, running a hybrid spec. I heal pretty awesomely, and I deal damage decent enough.