If you were in charge.. -1 reply

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Tas

Serious business brigade

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4th September 2004

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#1 10 years ago

Not just of a starship, but starfleet protocols and starship design. If you are anything like me, you will had many moments where you thought things along the lines of "what the hell, why didnt they just..." This will be the place to vent your frustrations with nonesensical procedures, design elements and whatever grinds your gears when you watch trek. I´ll post somewhat later.




Flash525

The Carbon Comrade

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14th July 2004

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#2 10 years ago

Well, if I were in charge, I'd ban some of the awful kitbashes that we've seen. That would be a welcome start I think.




SPY46

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#3 10 years ago

well after picard had his little debreafing after the last ep of next gen, i would have put an entire team of scientists and what not, into making the GALAXY X class starship. put a fleet of them agaisnt the borg or domin. =p and of course, after the last ep of yovager, i would have all fed ships upgraded with that fire power :eek:




Nemmerle Forum Mod

Voice of joy and sunshine

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#4 10 years ago

To address a few of the more serious transgressions against common sense:

Protocols

  • While on board ship crew would carry a sidearm at all times.
  • All starships would carry a complement of projectile weapons for situations where energy weapons don't work. I.E: Borg. Let's see them face a storm of MG4 and G36 fire with their zombie-like walking speed.
  • Firearms and other tactical situation training on the holodeck once a week. You've got 'em you may as well use them for something worthwhile.
  • Uniforms. All uniforms would be like the later DS9 uniforms, they're the best I've seen out of them to date. Oh and longcoats would be part of the uniform for away teams.
  • The prime directive is going to go. Not interfering with the belief that it somehow allows you to escape responsibility for bad events that happen is an exercise in hypocrisy. You were there, you had the power, the decision not to use it is responsible for the bad event as much as anything else.
  • Within the Federation technology would be freely shared. However all species would pledge a portion of their fleets to the Federation which could be called up in the event of war.

Starship design standards

  • The bridge of all starships would no longer be located adjacent to the surface of the hull, it would instead be deep within the ship behind multiple layers of armour.
  • Starships would be automatically partitioned when red alert sounded with physical pressure doors dropping into place. None of this getting a hole in the ship and suddenly an entire deck is open to space until the force fields come online stuff. The ship would become like a honeycomb, even with a huge hole in it you'd still retain most of the internal atmosphere and making it a physical partition would prevent a catastrophic breach if power was lost to force fields. You could blow massive holes clean through the saucer and it wouldn't do that much.
  • Starships interiors would be designed much like Napoleonic fortresses with defence in depth designed to collapse in on a central cluster of engineering, the CIC and so on while providing positions which the defenders could fire on the positions they'd just vacated. None of this, 'Intruders have seized engineering and manually overridden,' stuff. Getting to engineering and the bridge would be the last thing you did and it would cost you an awful lot more to get there.
  • Nacells would be much more internal, the old ships the Maquis used managed well enough with the design and the Defiant did much the same. No reason to have the things sticking out where anyone can shoot them off.
  • Seatbelts.
  • Transporter inhibiters that are active by default.
  • Starships would no longer carry civilians on standard missions in any way shape or form, (Galaxy Class I'm looking at you.)
  • Warpcores would be positioned in line with the ships longest axis. In most starships this would mean a horizontal rather than vertical core. This would both allow for a much more powerful core to be used and would place a much greater portion of the hull and internal systems between the core and any attack.
  • The shield system would either have its own power generators separate from those of the ship in a similar manner to the holodecks or would be insulated from the power systems of the rest of the ship with surge protectors. No more exploding consoles every time the ship takes a knocking thanks.
  • Command functions would be automatically protected with biometric authentication so that unauthorised people couldn't access starship systems.
  • A significantly larger volume of the ship's internal space would be devoted to tactical systems. Larger complements of photon torpedoes as standard. Larger phaser capacitors. Larger shield capacitors.
  • Medical bays would be larger, they rarely seem to be able to accommodate enough people to cope with casualties after a big scrap.
  • Lights would operate on their own internal power system. If you watch Year of Hell when Voyager is badly smacked up lights are going on and off all over the place. If lights go off in an emergency you're screwed, people should be able to see where they are and if they can't...
  • Temporal shielding, as developed on Voyager season 4 episode 8 as standard. No more deleting my ancestors to destroy my ships.

Away team equipment

  • Limited medkits as standard for everyone.
  • Personal shield generators/armour. Starfleet should have the technology level to do this by now in at least some form, we can make Kevlar for crying out loud, they should be able to come up with something to protect their investment. Giving people flimsy red shirts doesn't quite cut it against phaser fire.
  • Assault rifles carried as standard. You might be explorers but that's no excuse for being outgunned. As my father always said: walk softly and carry a big stick. He was quoting someone else of course but it's a good idea. Talking of which the phaser rifle would be made somewhat more ergonomically sound, and would possibly include some sort of auto aim system, they should be able to do that by now.
  • Grenades, a couple of small tubular shaped ones as standard on the belt easily hidden by the aforementioned longcoats. Handy things to clear rooms with and they don't get as many of your own men killed as just kicking in the door.
  • Tricorders linked into combadges and by extension to the sensors of the starship in orbit. Providing both more powerful scanning capabilities, a wider sense of what was going on, and the ability to call in orbital fire support. If you've got a freaking starship in orbit you should never be outgunned.
  • Radioactive tracking. All starfleet operatives would be injected with a non-harmful radioactive substance to aid tracking when their com badges were lost and so on.



Gwynzer

Look here I've got a birdie.

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15th March 2004

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#5 10 years ago

I agree to almost all of that. I've grown bored of all the "They've taken engineering" or "They've taken the Bridge". I don't compleatly agree with your "While on board ship crew would carry a sidearm at all times." Perhaps do it as the Enterprise E does, with Phaser Rifles etc placed inside walls in strategic parts of the ship.

I think that at anytime in hostile territory, especially near any enemy ships, there should be security dudies on ALL levels, patroling, no more of this "Dispatch security to level x section y" crap, more "Reinforce security patrols". Transporters have to go to. "They've stolen something and escaped" "They've got out of their cell and escaped".

More shouting for a Q too, but that would'nt really help :p




Nemmerle Forum Mod

Voice of joy and sunshine

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#6 10 years ago

Gwynzer;4177294I agree to almost all of that. I've grown bored of all the "They've taken engineering" or "They've taken the Bridge". I don't compleatly agree with your "While on board ship crew would carry a sidearm at all times." Perhaps do it as the Enterprise E does, with Phaser Rifles etc placed inside walls in strategic parts of the ship.[/QUOTE]

I don't see why they shouldn't be armed at all times. People who honestly intend harm can get hold of weapons easily enough if the show is anything to go by and it's not like there'd be children on the ships.

Gwynzer;4177294I think that at anytime in hostile territory, especially near any enemy ships, there should be security dudies on ALL levels, patroling, no more of this "Dispatch security to level x section y" crap, more "Reinforce security patrols".

When you have internal sensors like that it makes little sense to waste large amounts of personell patroling all over the ship when only a small amount of them would be engaged at any time. You can move people around a starship quite quickly, dispatching security seems a good practice to me.

[QUOTE=Gwynzer;4177294]Transporters have to go to. "They've stolen something and escaped" "They've got out of their cell and escaped".

Transporters are of too great a tactical use to remove from a starship completely. Some form of transporter inhibitor to prevent unauthorised transports would be preferable.




Jetfreak

The Real Awesome

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20th April 2007

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#7 10 years ago
Tycoon;4167587Well, if I were in charge, I'd ban some of the awful kitbashes that we've seen. That would be a welcome start I think.

I agree with Tycoon, starships made up of (ahem) spare parts is just so #######! And on top of that, I'd increase the ships we have on the Sol System, remember TMP and Generations, saying that the enterprise was the only ship in range.




Psychokenesis

I'm too cool to Post

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16th October 2003

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#8 10 years ago

Tycoon;4167587Well, if I were in charge, I'd ban some of the awful kitbashes that we've seen. That would be a welcome start I think.[/QUOTE]

I haven't seen too many kitbashes on Screen but I do agree.

SPY46;4174048well after picard had his little debreafing after the last ep of next gen, i would have put an entire team of scientists and what not, into making the GALAXY X class starship. put a fleet of them agaisnt the borg or domin. =p and of course, after the last ep of yovager, i would have all fed ships upgraded with that fire power :eek:[/QUOTE]

That would be one of the Kit-bashes I believe he's refering to. A Federation starship with litterall parts of a phaser rife glued to the bottom of the saucer. Genious. You realize the ship can't seperate any more right... boy...

Nemmerle;4176059To address a few of the more serious transgressions against common sense:

Protocols

  • While on board ship crew would carry a sidearm at all times.
  • All starships would carry a complement of projectile weapons for situations where energy weapons don't work. I.E: Borg. Let's see them face a storm of MG4 and G36 fire with their zombie-like walking speed.[/QUOTE] I don't exactly agree with that. It's not a true military. Otherwise I'd agree.
  • Firearms and other tactical situation training on the holodeck once a week. You've got 'em you may as well use them for something worthwhile.[/QUOTE] Again Star Fleets mission is of defense and exploration.
  • Uniforms. All uniforms would be like the later DS9 uniforms, they're the best I've seen out of them to date. Oh and longcoats would be part of the uniform for away teams.

The Grey suits were pitifully ugly and nonStar Fleet. I prefer the Voyager DS-9 versions. And I'd prefer they not change so often.

The prime directive is going to go. Not interfering with the belief that it somehow allows you to escape responsibility for bad events that happen is an exercise in hypocrisy. You were there, you had the power, the decision not to use it is responsible for the bad event as much as anything else.

I can not concur. I do believe some things should be interfered with...but I don't think running around as the Galacitic police is smart either.

Within the Federation technology would be freely shared. However all species would pledge a portion of their fleets to the Federation which could be called up in the event of war.

Definintely don't agree.

Starship design standards
  • The bridge of all starships would no longer be located adjacent to the surface of the hull, it would instead be deep within the ship behind multiple layers of armour.

I concur.

Starships would be automatically partitioned when red alert sounded with physical pressure doors dropping into place. None of this getting a hole in the ship and suddenly an entire deck is open to space until the force fields come online stuff. The ship would become like a honeycomb, even with a huge hole in it you'd still retain most of the internal atmosphere and making it a physical partition would prevent a catastrophic breach if power was lost to force fields. You could blow massive holes clean through the saucer and it wouldn't do that much.

Negative this restricts the movenment of repair crews.

Starships interiors would be designed much like Napoleonic fortresses with defence in depth designed to collapse in on a central cluster of engineering, the CIC and so on while providing positions which the defenders could fire on the positions they'd just vacated. None of this, 'Intruders have seized engineering and manually overridden,' stuff. Getting to engineering and the bridge would be the last thing you did and it would cost you an awful lot more to get there.

Negative I believe automated anti-personel systems should be installed instead.

Nacells would be much more internal, the old ships the Maquis used managed well enough with the design and the Defiant did much the same. No reason to have the things sticking out where anyone can shoot them off.

Negative. Warp nacelles put out an intense field with unspecified effects. They're seperate position from the ship allows the crew free from exposure and becoming a simultaneous target.

Seatbelts.

Wholeheartedly concur.

Transporter inhibiters that are active by default.

Wholedheartedly conur.

Starships would no longer carry civilians on standard missions in any way shape or form, (Galaxy Class I'm looking at you.)

I do not concur. Although I believe less is more...No children unless born on ship.

Warpcores would be positioned in line with the ships longest axis. In most starships this would mean a horizontal rather than vertical core. This would both allow for a much more powerful core to be used and would place a much greater portion of the hull and internal systems between the core and any attack.

Negative. It also has a greateer likely hood of being damaged by structural shifts if it's larger.

The shield system would either have its own power generators separate from those of the ship in a similar manner to the holodecks or would be insulated from the power systems of the rest of the ship with surge protectors. No more exploding consoles every time the ship takes a knocking thanks.

Not sure if that would work.

Command functions would be automatically protected with biometric authentication so that unauthorised people couldn't access starship systems.

Concur.

A significantly larger volume of the ship's internal space would be devoted to tactical systems. Larger complements of photon torpedoes as standard. Larger phaser capacitors. Larger shield capacitors.

Negative... I still believe in the peaceful exploration of space on the conquest of it.

Medical bays would be larger, they rarely seem to be able to accommodate enough people to cope with casualties after a big scrap.

Wholeheartedly agree.

Lights would operate on their own internal power system. If you watch Year of Hell when Voyager is badly smacked up lights are going on and off all over the place. If lights go off in an emergency you're screwed, people should be able to see where they are and if they can't...

every thing can't have it's own powersystems. The redudant lines would be ridiculously over complicated when it came to rerouting and power distribution. Most ships aren't as big as the galaxy.

Temporal shielding, as developed on Voyager season 4 episode 8 as standard. No more deleting my ancestors to destroy my ships.

I concur.

Away team equipment

  • Limited medkits as standard for everyone.

I concur.

Personal shield generators/armour. Starfleet should have the technology level to do this by now in at least some form, we can make Kevlar for crying out loud, they should be able to come up with something to protect their investment. Giving people flimsy red shirts doesn't quite cut it against phaser fire.

They don't have this kind of tech. The borg do.

Assault rifles carried as standard. You might be explorers but that's no excuse for being outgunned. As my father always said: walk softly and carry a big stick. He was quoting someone else of course but it's a good idea. Talking of which the phaser rifle would be made somewhat more ergonomically sound, and would possibly include some sort of auto aim system, they should be able to do that by now.

The appearence of peace is just as important as the intention of peace. If you carry a big stick among strangers the larger the likely hood that you'll have to use it. concealed weaponry is better.

Grenades, a couple of small tubular shaped ones as standard on the belt easily hidden by the aforementioned longcoats. Handy things to clear rooms with and they don't get as many of your own men killed as just kicking in the door.

I can no concur.

Tricorders linked into combadges and by extension to the sensors of the starship in orbit. Providing both more powerful scanning capabilities, a wider sense of what was going on, and the ability to call in orbital fire support. If you've got a freaking starship in orbit you should never be outgunned.

I concur.

Radioactive tracking. All starfleet operatives would be injected with a non-harmful radioactive substance to aid tracking when their com badges were lost and so on.

excellent idea but most dampners and shields can block that..but it's still a good idea.




NCC1017spock

I take what n0e says way too seriously

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25th April 2007

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#9 10 years ago

plan and simple, invade every one! (not really but that would be fun)




Nemmerle Forum Mod

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#10 10 years ago

Saquist;4180987 I don't exactly agree with that. It's not a true military. Otherwise I'd agree.

Again Star Fleets mission is of defense and exploration.[/QUOTE]

Defence is an act of force. If you're really serious about defence you practice the skills necesary for it, otherwise it's just saying you'd like to defend but ensuring you don't have the skills to do so effectively.

Saquist;4180987I can not concur. I do believe some things should be interfered with...but I don't think running around as the Galacitic police is smart either.[/QUOTE]

Like the federation doesn't already do that among the more developed powers of the quadrant. Take it out, put something along the lines of an obligation to respect local laws in its place. Putting the point at which you can help or hinder at the achievement of warp technology seems rather arbitrary in any case since I see no reason it should make a moral difference, the federation has a vast technological superiority to some of the powers that have achieved warp technology. To be unable to divert an asteroid that's going to crush a pre-warp civ on the grounds that the prime directive says that's their fate is just trying to escape responsibility on legal grounds when it makes no appreciable moral difference. Indeed in the response to any distress calls is a use of a power that someone else doesn't possess in that situation, for if they posessed the capability to free themselves they wouldn't need to be rescued.

Saquist;4180987Negative this restricts the movenment of repair crews.[/QUOTE]

You could always open and close the doors around the repair crews as they moved so as not to restrict movement.

Saquist;4180987Negative I believe automated anti-personel systems should be installed instead.[/QUOTE]

They already are, you have forcefields and enviromental controls that can gas entire decks or just specific parts of it. If you're in a position where you need to have a firefight inside the ship automated systems for whatever reason aren't reliable.

Saquist;4180987Negative. Warp nacelles put out an intense field with unspecified effects. They're seperate position from the ship allows the crew free from exposure and becoming a simultaneous target.[/QUOTE]

The crew are exposed to the field anyway as it moves the ship faster than light and we've seen several ships with this sort of design from more than one culture. There's no reason to assume the warpfield does anything to the crew. The n'cells should be closer into the ship where they experience less structural stress and can be better protected from fire.

Saquist;4180987I do not concur. Although I believe less is more...No children unless born on ship.[/QUOTE]

There are civilian starships, there's no reason to let them onboard ships that represent both the scientific, diplomatic and military arms of the federation in one where they can cause so much damage and are in turn placed in the line of fire. Federation Starships are dangerous places with dangerous missions. Civilians don't have the training, and I'm not just talking about the technical knowledge, or the obligation to follow orders that everyone serving aboard a starship needs to have to ensure everyone else's safety.

Saquist;4180987Negative. It also has a greateer likely hood of being damaged by structural shifts if it's larger.

As somehow compared to being almost directly adjacent to the hull you mean? There's nothing that says you have to make it longer as a single unit, you could make multiple units if you were concerned about structural shift. It should be easy enough to make it tolerate a little shifting as part of its design though.

[QUOTE=Saquist;4180987]Not sure if that would work.

Panells are exploding because of some sort of power surge, the interface between weapons fire and the starship is the shields, insulate the shield system and there's less chance of things exploding all over the palce.

[QUOTE=Saquist;4180987]Negative... I still believe in the peaceful exploration of space on the conquest of it.

And somehow this justifies going unarmed? A capability is not the obligation to use it but current federation designs get more people killed than they need to. Why let that be the case when you can do better?

[QUOTE=Saquist;4180987]every thing can't have it's own powersystems. The redudant lines would be ridiculously over complicated when it came to rerouting and power distribution. Most ships aren't as big as the galaxy.

You don't tie it into the other power system at all. Combadges have their own independent power systems, which must whack out quite a large amount of power when you think about it. There's no reason you shouldn't use a similar system for lighting.

[QUOTE=Saquist;4180987]They don't have this kind of tech. The borg do.

Plenty of Borg drones floating around in debris fields out there. Besides emergency transporter armbands have been modified in the past to provide forcefields that can protect from some of the effects of subspace, it's not beyond the bounds of possibility to suppose it would be possible to create a personal shield of at least some effectiveness. Or just some manner of Phaser Proof Vest, it doesn't need to have 100% effectiveness like the borg shields do when they've adapted but it should at least be possible to increase the survival rate of your men.

[QUOTE=Saquist;4180987]The appearence of peace is just as important as the intention of peace. If you carry a big stick among strangers the larger the likely hood that you'll have to use it. concealed weaponry is better.

I've not found that to be the truth. Politics is playground rules, and in the playground if people know before hand you're stronger than they are they leave you alone. People need to know you have that big stick otherwise you'll have to use it to prove it to them.

[QUOTE=Saquist;4180987]I can no concur.

You'd rather boot in the door and lose a men clearing the place out? There have been many situations where some sort of small grenade would have been incredibly useful. Besides the power of federation hand phasers is supposedly very large. This is just a way to project it into a room without exposing your men to fire.