The smoothing could be better but it was all I could do without rebuilding the whole ship.
cool! but can you make the yellow-greenish parts less saturated? It just doesn't fit to the TMP design. Everything else is top-notch!
Belknap and Ascention models are ready. I'll try to finish the textures and logos tomorrow. So I think that the first part of my Pack should be ready for testing within two or three days. I'll have to correct few things and than I'll send the pack to gdata and voyagerseven for testing. After that I'm gonna release them and start working on the second part (Mirandas).
Belknap class cruiser. Stronger hull but weaker shields than Connie. She's using the same phasers but she doesn't have phasers on the lower part of the hull. Four fwd torpedo tubes with 180 rounds.
Ascension class battlecruiser. Compared to Slava she has stronger hull but weaker shields. She also doesn't have the aft torpedo launcher. Four fwd torpedo tubes with 180 rounds. Phaser from Federation class but with less weapon energy.
As You can see the first part of the pack is ready. I just haveto correct some small errors and I'll send the ships to gdata and voyagerseven for testing. They should be released this week.
Guys from NewGen are still testing those ships , but they should be released this week. In the meantime I'm finishing rebuilding my Miranda class starship. Still lots of work but I'll try to show You some screens nex week.
Having written my Latin exam today I think I should be able to finish the testing today.
btw: Did you make the TUC Connie intentionally playable in TNG?
Here is a small teaser:
For some new info about my ships look at TMP Pack , Part II thread.