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Kophjaeger

GF Pwns Me!

50 XP

6th February 2009

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#1 9 years ago

I am using Blaze to try and convert mp3 to .ogg. The files are crashing the game though. Is there a specific bit rate that they need to be converted at? I have them all put into the dbmusic and accompanying odf's added, but I am also wondering if there is another file somewhere that I need to change too. Even when I renamed on ST_LegacyMainMenu and replaced it it did not work.




Kophjaeger

GF Pwns Me!

50 XP

6th February 2009

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58 Posts

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#2 9 years ago

Blaze sucks and thats all there is to it. Another program did the conversions just fine (Blaze wouldn't even open its own converted files).




Ayesu

I don't spend enough time here

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12th January 2008

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#3 9 years ago

What program is it that works. what's the name of it and how do I get it?




Kophjaeger

GF Pwns Me!

50 XP

6th February 2009

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58 Posts

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#4 9 years ago

I don't think it has a specific name, but it is freeware so no trial periods or anything. Free Mp3/Wma/Ogg Converter - Free software downloads and software reviews - CNET Download.com There may be better ones out there, but this one does get the job done. I used the default conversion settings. For anyone who does not know how to mod music it is pretty simple. To replace the mainmenu music, just rename your ogg to ST_LegacyMainMenu and drop it into sounds->music. No script changes that I am aware of for this. To add music, Make your ogg's, and goto -> dbmusic (I highly, highly recommend copying a backup before even opening it to make sure you don't accidentally change the format). When you save, click yes to save the format if it asks you (otherwise it will turn into a simple excel file). Your first column is the script name. The second column is the filename.ogg (exactly as the file sits in your sound directory). The rest is pretty self explanitory, volume, looping (1=true, 0=false)... When in doubt immitate. Then your last place to change is in -> . Find a race_music file, and you can add the script name to an existing category of music (ie, FED_MUSIC_VICTORY_4). To make a new race music beyond the stock 4, I'd just copy an existing one and rename it, and then find that race's odf and change the race music setting to your new race_music.odf. Pretty easy.