How might I get a mod team together? -1 reply

Please wait...

Lokian

I don't spend enough time here

50 XP

8th December 2006

0 Uploads

18 Posts

0 Threads

#1 11 years ago

I've been wanting to flesh out a Star Trek series concept I've had since '93 or so, I'm just not the best at modeling or alot of other things needed for a game mod. Any suggestions on how I might get a team together?

My concept is basically a war between the Federation and the borg between 2712-2720~, with The borg having conquered the Gamma/delta quadrent and the Federation fighting them, as they starting invading the Alpha & Beta Quadrents.

The Federation now includes the Klingons, Romulans, Cardassians, Ferangi and a number of other species. Most starfleet vessals use a mix of this technology, such as the USS Venturer, which has a romulan cloaking device and klingon distruptor cannons. There are also some ships which are more of a hybrid between say federation/klingon designs. The Romulans also retain their own small fleet of ships.

The game would feature some new borg designs ( no assimilated vessels please :Puzzled:) and of course an all new array of federation ships. I'd also like to to see/make some new alien's of course. Strange new worlds and all that. Well, suggestions, advice?




gdata

Who needs a user title?

50 XP

10th January 2007

0 Uploads

1,588 Posts

0 Threads

#2 11 years ago

The problem is to find a modeler! We are looking for one, too! But your idea is really good!




borgrule

I dont assymilate i annihilate

50 XP

10th March 2007

0 Uploads

55 Posts

0 Threads

#3 11 years ago

well if you can teach me how to use milk shape ill model ships for you does 3d studio max work with legacy