How might I get a mod team together? -1 reply

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I don't spend enough time here

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8th December 2006

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#1 13 years ago

I've been wanting to flesh out a Star Trek series concept I've had since '93 or so, I'm just not the best at modeling or alot of other things needed for a game mod. Any suggestions on how I might get a team together?

My concept is basically a war between the Federation and the borg between 2712-2720~, with The borg having conquered the Gamma/delta quadrent and the Federation fighting them, as they starting invading the Alpha & Beta Quadrents.

The Federation now includes the Klingons, Romulans, Cardassians, Ferangi and a number of other species. Most starfleet vessals use a mix of this technology, such as the USS Venturer, which has a romulan cloaking device and klingon distruptor cannons. There are also some ships which are more of a hybrid between say federation/klingon designs. The Romulans also retain their own small fleet of ships.

The game would feature some new borg designs ( no assimilated vessels please :Puzzled:) and of course an all new array of federation ships. I'd also like to to see/make some new alien's of course. Strange new worlds and all that. Well, suggestions, advice?


Who needs a user title?

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10th January 2007

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#2 13 years ago

The problem is to find a modeler! We are looking for one, too! But your idea is really good!


I dont assymilate i annihilate

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10th March 2007

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#3 13 years ago

well if you can teach me how to use milk shape ill model ships for you does 3d studio max work with legacy