In game view distance -1 reply

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vonfrank

...waiting for new ships...

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16th September 2007

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#1 7 years ago

Is there a way to change the distance at which objects become invisible in game?

I am asking this because with very large objects (such as realistically scaled planets) they disappear from your sight when you are really far away even though, due to their size, you should still be able to see them.

Any advice here?




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#2 7 years ago

Play around with this in your ART_CFG.h file:

float cfgOBJECT_CULLING_DISTANCE