Need a little help with this MOD.(Galactica) -1 reply

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Guest

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#1 12 years ago

I have ported the Battlestar Galactica from Bridge Commander to Legacy. This model shows and "flies" just fine, but I can't get any weapons to function. Can someone please help me? I can e-mail the files out if need be. I am also working on porting the Pegasus if anyone is interested in that one two.




FetFet2

Don't look back

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31st December 2006

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#2 12 years ago

Im sorry but i don't have time to look at your files, but i can tell you that your weapons wont function due to a problem with the HARDPOINTS of the ship. I would check to see if they were in order. If your not sure if they are correct don't worry :confused:. Just post back and someone will give you an answer.




Guest

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#3 12 years ago

This is my first try at a mod like this. I have read the tut, but I guess I just don't get it. Can anyone else give this a look over?




gdata

Who needs a user title?

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10th January 2007

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#4 12 years ago

We (yopyop an me) had the same problem! I created a hardpoint example I can sent you! But I need you e-mail-address!




Ludwig

Music Energizes Life

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31st December 2006

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#5 12 years ago

Try emailing Major Payne. Although he hasn't used milkshape for a while, he did write the A2 tutorial on MS3D. Try sending him a private message to get his email.




Major A Payne

The 6th Day

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7th August 2002

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#6 12 years ago

The Phaser/Pulse and torpedo weapons ODF's have restrictive arcs for the most part (they seem to be normally set to either 360, 270, 180, 90, 45 degrees and locked to fire forward only).

What this means is that to have a ship be able to fire in a particular direction you need to rotate the hardpoints using either MS3d or 3dmax to a point to cover the fire arc.




Guest

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#7 12 years ago

gdata my email is radiodoc1 at hotmail dot com. anyone else want to take a look?