New Stock Weapon Textures -1 reply

  • 1
  • 2

Please wait...

Guest

I didn't make it!

0 XP

 
#1 10 years ago

I'm currently making some new Stock Weapon Textures.

Spoiler: Show
f_phasertextum_a9d8a87.jpg

ill keep you posted




gdata

Who needs a user title?

50 XP

10th January 2007

0 Uploads

1,588 Posts

0 Threads

#2 10 years ago

That's paradox...new stock weapon textures?! You mean you replaced them? I can't see any difference though.




Guest

I didn't make it!

0 XP

 
#3 10 years ago

well they are textures for the stock weapons. the phaser in the image shown looks a bit meaner. its not just a straight orange line, there particle bits off the main beam. There will be more noticable differences. its hard to see it in a pic if its not compared to another of the original




Guest

I didn't make it!

0 XP

 
#4 10 years ago
Spoiler: Show
f_borgpham_635b043.jpgf_phasertextum_366c9fd.jpgf_morephasm_95028ef.jpg



Johnnymuffintop

I want to be like the Admins

50 XP

7th August 2008

0 Uploads

211 Posts

0 Threads

#5 10 years ago

Looking great! I have a question though, can you extract dds files into image files or only the other way around?




Guest

I didn't make it!

0 XP

 
#6 10 years ago

open dds file and save it as a jpeg..




gdata

Who needs a user title?

50 XP

10th January 2007

0 Uploads

1,588 Posts

0 Threads

#7 10 years ago

There is a Converter on EFFiles: DDS Converter, Elite Force 2 Downloads, Elite Force 2 Graphics Tools

On-Topic: I think I can see some marginal changes now, acid. New flares and impacts would be really cool, as well. Anyway this looks good and it's time for another weapons mod that does some actual change to the games appearance ;)




Guest

I didn't make it!

0 XP

 
#8 10 years ago

its difficult to make a difference as the textures are streched ingame. however, on the normal dds file, they look very good. ingame they look as if they have a motion blur on. still, win some you lose some. i find they look marginally better.




IKS

Fuck FIFA and fuck France

32,240 XP

15th February 2006

0 Uploads

2,974 Posts

0 Threads

#9 10 years ago
acidfluxxbass;4612846its difficult to make a difference as the textures are streched ingame. however, on the normal dds file, they look very good. ingame they look as if they have a motion blur on. still, win some you lose some. i find they look marginally better.

I have found it you put a soft focus blur on it with a small halo effect the phaser looks like it glows in game and you don't see pixelation.




gdata

Who needs a user title?

50 XP

10th January 2007

0 Uploads

1,588 Posts

0 Threads

#10 10 years ago

Talking about pixelation, are the textures simply low res for the stock pulse phasers or is it the texture itself again that's pixelated as it is with the map backgrounds? It's been a very long time since I have taken a look at these files...




  • 1
  • 2