Norexan Pulse Phasers -1 reply

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weYn

I'm too cool to Post

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21st July 2008

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#1 8 years ago

Hi mates

I've got a problem with the Norexan Class (v 4.0) from NewGen Mod Team. When firing, the pulse phasers aren't visible, only the glow/light on the hull when impacting. I think I need to change something in the .odf files. Any1 who can help me?




tj_hawk

Terran Emperor

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2nd April 2008

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#2 8 years ago

you have to inculde the stock pulse phasers to the mod. unless there IS a readme file telling you how to install the pulse phasers




Kophjaeger

GF Pwns Me!

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6th February 2009

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#3 8 years ago

Invisible weapons usualy means they are not in the weapons.spr sprite file, or the sprite is added incorrectly. The proper sprite location should be under @reference=256 @tmaterial=additive

pflare_B2 wdominionflare 0 0 128 128 @anim=tex2x2 rmnempulse wrmnempulse 0 0 256 256 @anim=tex1x4 # Accelerator Cannon cAccelCannon default 0 0 256 64 @anim=tex1x4

If your sprite is included, then make sure the ord for the weapon lists the first name as the sprite (not the impact sprite), in this case "rmnempulse" and the second one is identical to the file name (I added the w to keep all my weapons are together in the directory).




gdata

Who needs a user title?

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10th January 2007

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#4 8 years ago

I guess the weapons simply have not been installed correctly.




weYn

I'm too cool to Post

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21st July 2008

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#5 8 years ago

My bad. I forgot that thing about the weapons sprite folder ^^ now they work perfectly