Star Wars: Clone Wars Commander -1 reply

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Lt_hawkeye

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7th July 2006

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#1 11 years ago

Hello all, i am Lt_Hawkeye,as many of you have seen in some of the PoTD i am working on a SW. So as of right now i am officially announcing the mod, along with a partial unit list for the Republic. The mod will focus at first on the Clone Wars era, featuring both the Confederate of Independent Systems(CIS) and the Galactic Republic in an all out war. We are also recruiting, we need the following: -Skinners/texture artists (needs lots of these) -modelers with knowledge of rigging and well...modeling -coders and lua scripters- while i myself know how to code i could seriously use the help of someone who has more knowledge and experience. if you are interested in assisting me then please e-mail me at [EMAIL="lt_-hawkeye@hotmail.com"]lt_-hawkeye@hotmail.com[/EMAIL] or send me a PM on the filefront forums or here GPGnet :: Index and now i present to you a small portion of the unit list for the Republic Quote: Republic is Specialized and heavy firepower (all clones are Phase II) Command Center Tech 1 CCV- Clone Construction Vehicle (cheaper here than other buildings) BARC Speeder- Lightly armed scout vehicle ------------------------------------------- Clone Training Center Tech 1 CCV- Clone Construction Vehicle Clone Trooper- Basic rifleman infantry of the republic Clone Grenadier- Armed with thermal Tech 2 T2CCV- Clone Construction Vehicle Clone Sniper- Clone trooper armed with a long range sniper rifle, good against all infantry. detonators, are good against light armor. ---------------------------------------------- Clone Ground Vehicle Factory Tech 1 CCV- Clone Construction Vehicle AT-RT- Light anti-infantry walker armed with a repeating blaster Saber Tank- Fast manuverable tank, hover, armed with light laser cannons and rockets for light armor fighting. Tech 2 T2CCV- Clone Construction Vehicle AT-XT- Armed with laser cannons, proton mortars and plasma shield. Acts as republics MBT. --------------------------------------------- Clone Tech 3 Heavy walker Factory Tech 3 AT-TE- Heavy direct assault walker armed with 4 front laser cannons, a rail gun, and two back lasers. --------------------------------------------- Clone Air Vehicle factory Tech 1 V-19 Torrent Fighter- Short range anti-air fighter. Armed with lasers and concussion missiles. PTB-625 Light bomber- Light proton bomber, vulnerable to AA and fighters. Tech 2 V-Wing- Cheap massable interceptor for different strategic uses. Armed with lasers. --------------------------------------------- Clone Sea Command Tech 1 Sentinel Undersea Combat vehicle- Armed with repeating lasers, this underwater naval vehicle can only target underwater enemies while underwater, and when surfaced can only attack enemies on the surface. Consular Sea Frigate- A speedy recon/defensive vessel armed with a mass driver and a repeater cannon. Naval Engineer- A small boat that constructs buildings on the ocean. Structures -------------------------------------------- Economy- Tech 1 Fusion Plant Power Capacitor (Storage) Mining station (Extractor) Resource Generation Facility (Fab) Resource Capacitor (Storage) Yttrium Burning Generator (Hydrocarbon plant) Intel- Tech 1 Radar Station Sonar Station Tech 1 Upgraded Radar Station Upgraded Sonar Station T3 Comm Station(Radar+Sonar) ------------------------------------------- Weapon Buildings- Tech 1 Air repeaters (AA) Dual RQB Turret (PD) -Reciprocating Quad Blaster- Submerged Repeater turret (TL) Tech 2 Flak Turret (AA) Railgun (Arty) Dual mass driver turret (PD) Defense Buildings- Tech 2 Stationary Shield generator Support Buildings Tech 3 Forward Command Center Can build T1 vehicles and repair units and structures around it. Note this is only a small portion of the complete unit list, and now some renders. V-wing http://i112.photobucket.com/albums/n180/Kelathin/v-wing.jpg V19 http://i112.photobucket.com/albums/n180/Kelathin/v19.jpg barc speeder http://i112.photobucket.com/albums/n180/Kelathin/barcspeeder.jpg comstation Republiccommstation.jpg - Image - Photobucket - Video and Image Hosting forward command center http://i112.photobucket.com/albums/n180/Kelathin/forwardcommandcenter.jpg mining facility http://i112.photobucket.com/albums/n180/Kelathin/republicminingfacility.jpg Many thanks go to Ultimentra and Mando who are working on the unit list for the factions and to our sister mod Judgement of the Jedi, a TC for Universe At War, with its leader Kelathin. check out their Website at Judjment of the Jedi and visit their forums at Judgment of the Jedi Forum (Powered by Invision Power Board) As of right now i have no planned release date, all i can tell you is that the mod will be for the Forged Alliance expansion(get a bunch of new code to work with), so until then i will keep you guys updated with renders and hope fully soon some in-game screen shots. Thank you for taking the time to read this, i hope to hear from people who are interested in helping me make this mod happen. Lt_hawkeye




conorlord

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21st September 2007

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#2 11 years ago

:ak3::aug::greenflame::aug::saber::redx: have you finished this mod yet it sounds really good:abduct: sorry about all the miilies i just wantes to go overboad:assimilate:




Lt_hawkeye

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7th July 2006

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#3 11 years ago

i am annoucing the mod, its no where near completion or beta




commander oddball

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21st November 2006

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#4 11 years ago

how is the clone war goin so far?




Lt_hawkeye

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#5 11 years ago

we got lots a models, but have no one to skin them and we need help rigging them




commander oddball

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21st November 2006

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#6 11 years ago

well ima noob modeler is there any way i can help?




Lt_hawkeye

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#7 11 years ago

if you really want to help, then you need to learn how to UV and texture.

i have gotten the Rigging of models down mostly, working on animations, and i have most coding down to. but i have no idea how to UV or texuture




Lt_hawkeye

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#8 11 years ago

ok...well here are some in-game shots of the Venator Attack criuser, and the ARC heavy fighter

Venator4.jpgvenator3.jpgvenator2.jpgVenator5.jpgarc4.jpgVenator6.jpgVenator7.jpg

so far these are the only models i have rigged and coded in, i even gave the ARC open and close animations for when it lands and takes off.

The Venator can attack ground, and as you can see im in desperate need of texture artists, any help will be appreciated.i'll come back again with a complete republic unit list and a preview of the CIS unit list.




commander oddball

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#9 11 years ago

dude that is a sick ass skin u have there but it would be nice to have the old 1 tho and awsome ARC-170s Do the ARCS have working rear guns? the skin looks like sumthin off of halo




Lt_hawkeye

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#10 11 years ago

yes the ARCs have their forward cannons, as well as the rear cannons, and Proton bombs too :P