Need help with mod problems -1 reply

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#1 10 years ago

First of all, it's the first time I'm on the site this year, so Happy New Year to everyone! :Party3::cheers: Ok here's my problem. After I installed SC(haven't installed FA yet) a in September 2007, I patched it, and the only mods I used were "Resource Rich"(included) and "The 4th Dimension". A week ago I dl'd some mods: Ollos' Interface, UEF_Raptor ship, Airborne Engineers, Adv.Point Defences, ShipWreckage, UnderwaterBuildings, Extra T4 Units, and a mod that adds a new UEF T3 building and airship(ship looks somewhat like a half-capsized destroyer). Extracted all of'em to the "Mods" folder, and only some of them showed up in the ModList, so I moved all the .scm files into the "Gamedata" folder in the SC root folder. This time all mods showed up, I activated all of them. Loaded a UEF savegame, yet no mod except 4th Dimension appeared to work. I tried to start a new "Skirmish" game, and I got the "SC has encountered a prob and needs to close". Something is messeup, but I can't figure it out...:Puzzled:




eluvatar

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#2 10 years ago

you might try and not play wtih sooo many mods. that is allot I may use 3 or 4 and that is including stock mods. but I have one question when it brings up the error is their a new box that shows like error code (like something that some one smarter than us could tell you what the problem is) or dose it just bring up a window from XP or vista. so is the window from the game or OS?




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#3 10 years ago

I've reduced the number of active mods to about 5-6, including stock mods. No change, only 4D and Resource Rich work. Time for Plan B(not the sub:Dthe actual plan): Uninstall SC, then reinstall it, patch it to v3251, then add al the mods and play. Now, not even 4D works, only the stock mod. :wtf::furious:




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#4 10 years ago

The mods are probably old, and not designed for the latest version, or the mods have conflicting issues when used together. For example one mod tries to modify a unit, and another tries to modify the same as well. If so, then you have a conflict and a problem.

Best advice don't use many mods together, especially big mods that change a lot of things. You cant use multiple mods that change the same units or structures.




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RIP Eluvatar The Second

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#5 10 years ago

well you can if you can change what the mod is so edit the mod. but the owner might get mad:)




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#6 10 years ago
eluvatar;4181344well you can if you can change what the mod is so edit the mod. but the owner might get mad:)

I respect the work of other modders, and I don't modify their files unless they say in the readme I'm allowed to do so:deal:. Not like I knew how to edit SC mods:D!




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#7 10 years ago

It's easy, open scd files with winrar. The whole game puts it's assets in zipped folders.