3D Object Converter with Star Wars: Battlefront .msh loader module -1 reply

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#1 11 years ago

I am Zoltan Karpati the Creator of 3D Object Converter for Windows. It is a polygon based 3d object file format converter program and it is supports 440 file formats !

In the last days I added the Star Wars: Battlefront .msh loader module to my program and I uploaded the developer version to my web page.

You can download it using the following link: http://web.t-online.hu/karpo/3dc32390x_dev_20070217.zip

Original files I did receive from another modder: http://web.t-online.hu/karpo/msh_examples.rar

Exported .obj/mtl files: http://web.t-online.hu/karpo/reconverted.zip




LastJedi

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12th December 2006

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#2 11 years ago

What formats can you turn into .msh using this? -LastJedi




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#3 11 years ago

Nothing, because I wrote about the LOADER module.




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#4 11 years ago

loading and converting .msh files is pointless unless you can convert them back into a properly working .msh file to use for a mod.




ggctuk

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12th October 2005

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#5 9 years ago

XSI Mod Tool is a free version fo XSI (but scaled down) so it's suitable for the exporting of meshes, but it's pointless if you cannot convert to any of XSI Mod Tool's supported formats. Personally I think there should be no lock on .OBJ conversion, and perhaps MQO (since there is freeware Meta LE out there). Or perhaps a LE version of thi, specifically for SWBF modders?