Help my map just ... -1 reply

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philomen

new mapper :D

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21st June 2008

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#1 10 years ago

ok I have a few questions ... I was working on my map an i added the hoth sky ... blah blah and then I munged ... and it showed this error: ERROR[PC_texturemunge world1\hotx.tga]:TextureMunge(hotx:123x123x1): Must have power of two dimensions! ERROR[PC_texturemunge world1\hotx.tga]:TextureMunge(hotx:123x123x1): Must have power of two dimensions! [continuing] 2 Errors 0 Warnings now my texture don't show up correctly in-game:bawl: but in ZE hey are fine ... if any1 can help me ... they are the textures on hoth ... the white + hoth + the hoth mains ... plz I really need help oh and if you could also tell me 1 other thing ... for vehicles ... i put the code in the vehicles spawn thing correctl for the vehicles ... and in-game they don't show up .... is there something a need to do in the lua ? plz help me thx:bows:




Guest

I didn't make it!

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#2 10 years ago

can someone answer the question\thread by clone #tk147




philomen

new mapper :D

50 XP

21st June 2008

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68 Posts

0 Threads

#3 10 years ago

plz any1 ... ?




Teancum

GF makes me horny

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12th January 2006

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#4 10 years ago

Textures have to be a power of 2. In other words, 2x2,4x4,16x16,32x32,64x64,128x128 and so on. But in this case hotx.tga is actually not used in-game, so you can delete that file, clean and re-munge